Generation VI doesn't have a canonical pokedex (it has three). We don't
use this anywhere and as far as i can tell we never have. We can revive
it in another form if and when we find we need it.
Conflicts:
pokedex/data/csv/generations.csv
pokedex/db/tables.py
This commit originally included Basculin, too, but then magical dealt
with that before I pushed. Anyway, the query I used should have caught
any other similar cases, too:
insert into pokemon_moves select p.id, 14, pm.move_id, 2, 0, null from
pokemon_moves pm
join pokemon p on pm.pokemon_id=p.species_id and p.is_default=false
where pm.version_group_id=14 and pm.pokemon_move_method_id=2;
The join condition is cheating a little, but it does happen to work; it
joins a pokemon_move to all non-default forms of the same Pokémon. If
being default and having id=species_id didn't go hand-in-hand, I'm
pretty sure it'd require two joins to pokemon.
I'm assuming Normal Deoxys learns tutors based on Speed Deoxys's list,
given that Attack and Defense Deoxys have all the same tutors, and Speed
Deoxys has all those same tutors too while only gaining tutors unique to
Emerald. So in other words, it looks like Deoxys's Forme doesn't matter
for tutor compatibility in Gen III.
Notes:
- The removal of "Type" in ??? Arceus's French name follows all its
other types, even though ??? Arceus obviously doesn't appear in
Pokédex 3D Pro. (The English names do retain "Type".)
- Meloetta and Genesect are locked until passwords are revealed for
them. Meloetta is pretty unambiguously "Forme", but Genesect's forms
being named after their drives is still our (my) invention.
- Spiky-eared Pichu is also absent from Pokédex 3D, but I remember
having good reason for not including "Form" or anything. I just don't
don't remember what it was. Probably just that nothing's official,
afaik, and it's not really a "form" like the others, in that it's a
specific individual and a very small variation. "-eared" with a
lowercase "e" is definitely what the games say, though.
- I can put other foreign form names in later, although I won't know how
to do pokemon_name for other languages.