Commit graph

226 commits

Author SHA1 Message Date
Eevee 08bfd753e0 Fix default language assignment once and for all.
Stop trying to be clever and magical and just make the caller pass in a
damn primary key.
2011-04-10 00:54:14 -07:00
Eevee f666327fa0 Remove old move effect categories. #389 2011-04-09 22:58:40 -07:00
Eevee 8de33be206 Added identifiers for move meta categories. 2011-04-09 22:22:58 -07:00
Eevee 8e2ad429d9 hurp durp default language 2011-04-05 23:34:28 -07:00
Eevee 905f5b3d13 Merge remote-tracking branch 'origin/encounters-i18n'
Conflicts:
	pokedex/db/__init__.py
2011-04-05 22:32:51 -07:00
Eevee 5b0f290ec5 Unbreak db.connect(), whoops. 2011-04-05 21:46:11 -07:00
Eevee acf44c63a0 Merge branch 'encukou' 2011-04-05 21:04:32 -07:00
Eevee 9441ffb165 Remove the responsibility of setting a default language from multilang.
Caller now has to do it.  No need to avoid circular deps, no need to do
much of anything at all.
2011-04-05 21:03:41 -07:00
Eevee ef29dd667c Always joinedload the local_language for a full language map. 2011-04-05 20:48:10 -07:00
a_magical_me 841694f83f Add R/S/E encounters. #136
- They actually have LocationAreaEncounterRates this time!

- Make EncounterSlots.rarity nullable, since my script requires it.
2011-04-04 17:48:10 -07:00
a_magical_me c9a3ceb88f Rename terrain => method. #375
They aren't actually terrains, and i need that name for another table.
2011-04-04 17:48:05 -07:00
a_magical_me 7b7c0addde Add B/W locations. #375
English and Japanese. Woo!

The text dump contained a bunch of duplicate location names (possibly
for the Entralink?).  I've merged them in the locations table, but
location_game_indices still has the duplicates—that is, a location can
now have multiple game_index values in one generation (necessitating a
small schema change).
2011-04-04 17:09:11 -07:00
Petr Viktorin 4291c33c00 Make MultilangSession's language class configurable 2011-04-04 21:51:35 +03:00
Petr Viktorin 9fdb8e1bd0 Make session.default_language set/get work 2011-04-04 04:18:37 +03:00
a_magical_me dbb293e727 Add identifier_from_name() function.
Adapted from name2ident() in scripts/migration-i18n.py.
2011-04-03 15:32:11 -07:00
a_magical_me 34a888cc16 Revert "Added a bunch of autoincrement=False."
This reverts commit e68f43a5aee1b8fe145c416df6fa0015b54efd5c,
because it was a bloody terrible idea.
2011-04-03 15:20:53 -07:00
Petr Viktorin 8cddfefc4c Add __repr__ to mapped classes
This makes string representations of lists, tuples, dicts, etc. with the
DB objects make sense
2011-04-03 21:18:37 +03:00
Petr Viktorin a06498cb39 Make a bunch of text columns nullable to support missing translations 2011-04-03 20:08:05 +03:00
Petr Viktorin 6f36907341 Enable nullable MarkdownColumns 2011-04-03 20:08:04 +03:00
Petr Viktorin 105d9422ca Change item short effect format to markdown 2011-04-03 19:34:18 +03:00
a_magical_me bbb7cb9907 Make load.py more idiomatic.
Also snuck an idiom into db/__init__.py.
2011-04-03 04:26:45 -07:00
a_magical_me 9340f24ae4 load: Add --recursive option.
Helps somewhat with #526 (`pokedex load` is slow) by making it easier to
load only the tables you're interested in.
2011-04-03 03:17:08 -07:00
a_magical_me bc0b4acb84 Add MarkdownString.__html__(). 2011-04-03 03:17:04 -07:00
a_magical_me b924a82236 Remove all uses of str.format().
For Python 2.5 compatibility.
2011-04-03 03:16:52 -07:00
Eevee 629d99885c Change item short effects to markdown. 2011-04-03 02:16:15 -07:00
Eevee c519a4c824 Added a truckload of innerjoins and joinedloads.
Also reformatted the relationship definitions.  Now less of a clusterfuck.
2011-04-03 01:26:55 -07:00
Eevee 50b3adf949 Split up MoveEffectProperty; don't detect dict proxies.
(It didn't work anyway!)
2011-04-03 01:25:59 -07:00
Eevee adbd3b628f Fix pokedex load with empty tables. 2011-04-03 01:23:48 -07:00
Eevee 702b99666e Added a bunch of autoincrement=False. 2011-04-01 17:59:42 -07:00
Petr Viktorin 17e359ddba Add 'ripped' to column info 2011-04-01 16:50:10 -07:00
Eevee 13452d3136 Create flavor_summary tables for Pokemon, Move, Item. 2011-04-01 16:47:52 -07:00
Petr Viktorin 7b93c11f7e Reorder the classes in tables.py alphabetically. Also, test the order. 2011-04-01 16:08:56 -07:00
Petr Viktorin 3bfb7f0bb9 Update the comment for the Postgres version of pokedex load. 2011-04-01 16:08:56 -07:00
Petr Viktorin 97bf4cfe45 Update test_schema to the new API. Add some missing column metadata. 2011-04-01 15:59:53 -07:00
Petr Viktorin d961cfe1c7 Add a mapped_classes list, and a translation_classes list to each mapped class 2011-04-01 15:59:52 -07:00
Eevee bd9fa0d6a6 Shapes for gen 5 Pokémon. 2011-04-01 15:59:14 -07:00
Eevee 305f739190 Disable autoincrement for MoveMetaAilment. 2011-03-31 09:22:16 -07:00
Eevee 8b81053a90 Add Stat.is_battle_only. 2011-03-29 21:26:57 -07:00
Eevee db466bbebf Update the pokedex.db.tables docs. 2011-03-29 20:20:08 -07:00
Eevee 825d40c51e Match default language by id, not identifier. 2011-03-29 20:15:41 -07:00
Eevee 1268a76832 Joinedload current-language names. 2011-03-29 18:39:37 -07:00
Petr Viktorin 3475c86d2e Print progress for dropping/creating tables 2011-03-29 17:42:59 +03:00
Petr Viktorin bb4861b8c6 Faster pokedex load for PostgreSQL #526
Also added the -S (--safe) option, which disables the backend-specific
optimizations.

This gives over 3× speedup on my machine :)
2011-03-29 17:42:48 +03:00
Eevee f24702b7a9 language_id -> local_language_id 2011-03-28 19:12:30 -07:00
Eevee 93a85f020f Remove back_populates, which doesn't seem to work. 2011-03-24 20:44:08 -07:00
Eevee 027fd6236f Remove a bunch of imports from tables.py. 2011-03-24 20:02:00 -07:00
Eevee d986355bf3 Rename internal_id to game_index. 2011-03-24 19:37:12 -07:00
Eevee 3a6fe6d539 Rename *_texts tables to *_names. 2011-03-24 18:46:46 -07:00
Eevee a3e0e4912b Whoops; preserve column order. 2011-03-24 17:17:24 -07:00
Eevee ef1db6029d Remove LanguageSpecific. 2011-03-23 22:41:02 -07:00