Remove OfficiallyNamed and UnofficiallyNamed.

This commit is contained in:
Eevee 2011-03-13 23:12:17 -07:00
parent 55364cd836
commit f773ef02ec

View file

@ -60,6 +60,7 @@ metadata = MetaData()
TableBase = declarative_base(metadata=metadata, metaclass=TableMetaclass)
### Helper classes
# XXX this stuff isn't covered anywhere; maybe put it in TableBase??
class Named(object):
"""Mixin for objects that have names"""
def __unicode__(self):
@ -74,12 +75,6 @@ class Named(object):
def __repr__(self):
return str(self)
class OfficiallyNamed(Named):
"""Mixin for stuff with official names"""
class UnofficiallyNamed(Named):
"""Mixin for stuff with unofficial names"""
class LanguageSpecific(object):
"""Mixin for prose and text tables"""
@declared_attr
@ -109,7 +104,7 @@ class TextColumn(LanguageSpecificColumn):
### The actual tables
class Ability(TableBase, OfficiallyNamed):
class Ability(TableBase):
u"""An ability a Pokémon can have, such as Static or Pressure.
"""
__tablename__ = 'abilities'
@ -124,6 +119,8 @@ class Ability(TableBase, OfficiallyNamed):
info=dict(description="A detailed description of this ability's effect", format='markdown'))
short_effect = ProseColumn(markdown.MarkdownColumn(255), plural='short_effects', nullable=False,
info=dict(description="A short summary of this ability's effect", format='markdown'))
name = TextColumn(Unicode(24), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class AbilityChangelog(TableBase):
"""History of changes to abilities across main game versions."""
@ -176,7 +173,7 @@ class Berry(TableBase):
smoothness = Column(Integer, nullable=False,
info=dict(description="The smoothness of this Berry, used in making Pokéblocks or Poffins"))
class BerryFirmness(TableBase, OfficiallyNamed):
class BerryFirmness(TableBase):
u"""A Berry firmness, such as "hard" or "very soft".
"""
__tablename__ = 'berry_firmness'
@ -185,6 +182,8 @@ class BerryFirmness(TableBase, OfficiallyNamed):
info=dict(description="A unique ID for this firmness"))
identifier = Column(Unicode(10), nullable=False,
info=dict(description="An identifier", format='identifier'))
name = TextColumn(Unicode(10), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class BerryFlavor(TableBase):
u"""A Berry flavor level.
@ -222,7 +221,7 @@ class ContestEffect(TableBase):
effect = ProseColumn(Unicode(255), plural='effects', nullable=False,
info=dict(description="A detailed description of the effect", format='plaintext'))
class ContestType(TableBase, OfficiallyNamed):
class ContestType(TableBase):
u"""A Contest type, such as "cool" or "smart", and their associated Berry flavors and Pokéblock colors.
"""
__tablename__ = 'contest_types'
@ -235,8 +234,10 @@ class ContestType(TableBase, OfficiallyNamed):
info=dict(description="The name of the corresponding Berry flavor", official=True, format='plaintext'))
color = TextColumn(Unicode(6), nullable=False, plural='colors',
info=dict(description=u"The name of the corresponding Pokéblock color", official=True, format='plaintext'))
name = TextColumn(Unicode(6), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class EggGroup(TableBase, UnofficiallyNamed):
class EggGroup(TableBase):
u"""An Egg group. Usually, two Pokémon can breed if they share an Egg Group.
(exceptions are the Ditto and No Eggs groups)
@ -247,6 +248,8 @@ class EggGroup(TableBase, UnofficiallyNamed):
info=dict(description="A unique ID for this group"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier.", format='identifier'))
name = ProseColumn(Unicode(16), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class Encounter(TableBase):
u"""Encounters with wild Pokémon.
@ -288,7 +291,7 @@ class Encounter(TableBase):
max_level = Column(Integer, nullable=False, autoincrement=False,
info=dict(description=u"The maxmum level of the encountered Pokémon"))
class EncounterCondition(TableBase, UnofficiallyNamed):
class EncounterCondition(TableBase):
u"""A conditions in the game world that affects Pokémon encounters, such as time of day.
"""
@ -298,8 +301,10 @@ class EncounterCondition(TableBase, UnofficiallyNamed):
info=dict(description="A unique ID for this condition"))
identifier = Column(Unicode(64), nullable=False,
info=dict(description="An identifier", format='identifier'))
name = ProseColumn(Unicode(64), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class EncounterConditionValue(TableBase, UnofficiallyNamed):
class EncounterConditionValue(TableBase):
u"""A possible state for a condition; for example, the state of 'swarm' could be 'swarm' or 'no swarm'.
"""
@ -313,6 +318,8 @@ class EncounterConditionValue(TableBase, UnofficiallyNamed):
info=dict(description="An identifier", format='identifier'))
is_default = Column(Boolean, nullable=False,
info=dict(description='Set if this value is the default state for the condition'))
name = ProseColumn(Unicode(64), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class EncounterConditionValueMap(TableBase):
u"""Maps encounters to the specific conditions under which they occur.
@ -323,7 +330,7 @@ class EncounterConditionValueMap(TableBase):
encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter condition value"))
class EncounterTerrain(TableBase, UnofficiallyNamed):
class EncounterTerrain(TableBase):
u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
"""
@ -333,6 +340,8 @@ class EncounterTerrain(TableBase, UnofficiallyNamed):
info=dict(description="A unique ID for the terrain"))
identifier = Column(Unicode(64), nullable=False,
info=dict(description="An identifier", format='identifier'))
name = ProseColumn(Unicode(64), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class EncounterSlot(TableBase):
u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity.
@ -364,7 +373,7 @@ class EvolutionChain(TableBase):
baby_trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
info=dict(description="Item that a parent must hold while breeding to produce a baby"))
class EvolutionTrigger(TableBase, UnofficiallyNamed):
class EvolutionTrigger(TableBase):
u"""An evolution type, such as "level" or "trade".
"""
__tablename__ = 'evolution_triggers'
@ -373,6 +382,8 @@ class EvolutionTrigger(TableBase, UnofficiallyNamed):
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier", format='identifier'))
name = ProseColumn(Unicode(16), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class Experience(TableBase):
u"""EXP needed for a certain level with a certain growth rate
@ -385,7 +396,7 @@ class Experience(TableBase):
experience = Column(Integer, nullable=False,
info=dict(description="The number of EXP points needed to get to that level"))
class Generation(TableBase, OfficiallyNamed):
class Generation(TableBase):
u"""A Generation of the Pokémon franchise
"""
__tablename__ = 'generations'
@ -398,8 +409,10 @@ class Generation(TableBase, OfficiallyNamed):
info=dict(description=u"ID of the Pokédex this generation's main games use by default"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u'An identifier', format='identifier'))
name = TextColumn(Unicode(16), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class GrowthRate(TableBase, UnofficiallyNamed):
class GrowthRate(TableBase):
u"""Growth rate of a Pokémon, i.e. the EXP → level function.
"""
__tablename__ = 'growth_rates'
@ -410,8 +423,10 @@ class GrowthRate(TableBase, UnofficiallyNamed):
info=dict(description="An identifier", format='identifier'))
formula = Column(Unicode(500), nullable=False,
info=dict(description="The formula", format='latex'))
name = ProseColumn(Unicode(20), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class Item(TableBase, OfficiallyNamed):
class Item(TableBase):
u"""An Item from the games, like "Poké Ball" or "Bicycle".
"""
__tablename__ = 'items'
@ -432,6 +447,8 @@ class Item(TableBase, OfficiallyNamed):
info=dict(description="A short summary of the effect", format='plaintext'))
effect = ProseColumn(markdown.MarkdownColumn(5120), plural='effects', nullable=False,
info=dict(description=u"Detailed description of the item's effect.", format='markdown'))
name = TextColumn(Unicode(20), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
@property
def appears_underground(self):
@ -439,7 +456,7 @@ class Item(TableBase, OfficiallyNamed):
"""
return any(flag.identifier == u'underground' for flag in self.flags)
class ItemCategory(TableBase, UnofficiallyNamed):
class ItemCategory(TableBase):
u"""An item category
"""
# XXX: This is fanon, right?
@ -451,8 +468,10 @@ class ItemCategory(TableBase, UnofficiallyNamed):
info=dict(description="ID of the pocket these items go to"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier", format='identifier'))
name = ProseColumn(Unicode(16), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class ItemFlag(TableBase, UnofficiallyNamed):
class ItemFlag(TableBase):
u"""An item attribute such as "consumable" or "holdable".
"""
__tablename__ = 'item_flags'
@ -463,6 +482,8 @@ class ItemFlag(TableBase, UnofficiallyNamed):
info=dict(description="Identifier of the flag", format='identifier'))
description = ProseColumn(Unicode(64), plural='descriptions', nullable=False,
info=dict(description="Short description of the flag", format='plaintext'))
name = ProseColumn(Unicode(24), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class ItemFlagMap(TableBase):
u"""Maps an item flag to its item.
@ -506,7 +527,7 @@ class ItemInternalID(TableBase):
internal_id = Column(Integer, nullable=False,
info=dict(description="Internal ID of the item in the generation"))
class ItemPocket(TableBase, OfficiallyNamed):
class ItemPocket(TableBase):
u"""A pocket that categorizes items
"""
__tablename__ = 'item_pockets'
@ -515,8 +536,10 @@ class ItemPocket(TableBase, OfficiallyNamed):
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier of this pocket", format='identifier'))
name = TextColumn(Unicode(16), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class Language(TableBase, OfficiallyNamed):
class Language(TableBase):
u"""A language the Pokémon games have been transleted into
"""
__tablename__ = 'languages'
@ -533,6 +556,8 @@ class Language(TableBase, OfficiallyNamed):
info=dict(description=u"True iff games are produced in the language."))
order = Column(Integer, nullable=True,
info=dict(description=u"Order for sorting in foreign name lists."))
name = TextColumn(Unicode(16), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
# Languages compare equal to its identifier, so a dictionary of
# translations, with a Language as the key, can be indexed by the identifier
@ -552,7 +577,7 @@ class Language(TableBase, OfficiallyNamed):
def __hash__(self):
return hash(self.identifier)
class Location(TableBase, OfficiallyNamed):
class Location(TableBase):
u"""A place in the Pokémon world
"""
__tablename__ = 'locations'
@ -563,8 +588,10 @@ class Location(TableBase, OfficiallyNamed):
info=dict(description="ID of the region this location is in"))
identifier = Column(Unicode(64), nullable=False,
info=dict(description="An identifier", format='identifier'))
name = TextColumn(Unicode(64), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class LocationArea(TableBase, UnofficiallyNamed):
class LocationArea(TableBase):
u"""A sub-area of a location
"""
__tablename__ = 'location_areas'
@ -577,6 +604,8 @@ class LocationArea(TableBase, UnofficiallyNamed):
info=dict(description="ID the games ude for this area"))
identifier = Column(Unicode(64), nullable=True,
info=dict(description="An identifier", format='identifier'))
name = ProseColumn(Unicode(64), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class LocationAreaEncounterRate(TableBase):
# XXX: What's this exactly? Someone add the docstring & revise the descriptions
@ -620,7 +649,7 @@ class Machine(TableBase):
"""
return self.machine_number >= 100
class MoveBattleStyle(TableBase, UnofficiallyNamed):
class MoveBattleStyle(TableBase):
u"""A battle style of a move""" # XXX: Explain better
__tablename__ = 'move_battle_styles'
__singlename__ = 'move_battle_style'
@ -628,8 +657,10 @@ class MoveBattleStyle(TableBase, UnofficiallyNamed):
info=dict(description="A numeric ID"))
identifier = Column(Unicode(8), nullable=False,
info=dict(description="An identifier", format='identifier'))
name = ProseColumn(Unicode(8), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class MoveEffectCategory(TableBase, UnofficiallyNamed):
class MoveEffectCategory(TableBase):
u"""Category of a move effect
"""
__tablename__ = 'move_effect_categories'
@ -640,6 +671,8 @@ class MoveEffectCategory(TableBase, UnofficiallyNamed):
info=dict(description="An identifier", format='identifier'))
can_affect_user = Column(Boolean, nullable=False,
info=dict(description="Set if the user can be affected"))
name = ProseColumn(Unicode(64), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class MoveEffectCategoryMap(TableBase):
u"""Maps a move effect category to a move effect
@ -652,7 +685,7 @@ class MoveEffectCategoryMap(TableBase):
affects_user = Column(Boolean, primary_key=True, nullable=False,
info=dict(description="Set if the user is affected"))
class MoveDamageClass(TableBase, UnofficiallyNamed):
class MoveDamageClass(TableBase):
u"""Any of the damage classes moves can have, i.e. physical, special, or non-damaging.
"""
__tablename__ = 'move_damage_classes'
@ -663,6 +696,8 @@ class MoveDamageClass(TableBase, UnofficiallyNamed):
info=dict(description="An identifier", format='identifier'))
description = ProseColumn(Unicode(64), plural='descriptions', nullable=False,
info=dict(description="A description of the class", format='plaintext'))
name = ProseColumn(Unicode(16), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class MoveEffect(TableBase):
u"""An effect of a move
@ -705,7 +740,7 @@ class MoveFlag(TableBase):
move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the flag"))
class MoveFlagType(TableBase, UnofficiallyNamed):
class MoveFlagType(TableBase):
u"""A Move attribute such as "snatchable" or "contact".
"""
__tablename__ = 'move_flag_types'
@ -716,6 +751,8 @@ class MoveFlagType(TableBase, UnofficiallyNamed):
info=dict(description="A short identifier for the flag", format='identifier'))
description = ProseColumn(markdown.MarkdownColumn(128), plural='descriptions', nullable=False,
info=dict(description="A short description of the flag", format='markdown'))
name = ProseColumn(Unicode(32), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class MoveFlavorText(TableBase, LanguageSpecific):
u"""In-game description of a move
@ -758,7 +795,7 @@ class MoveMeta(TableBase):
stat_chance = Column(Integer, nullable=False, index=True,
info=dict(description="Chance to cause a stat change, in percent"))
class MoveMetaAilment(TableBase, OfficiallyNamed):
class MoveMetaAilment(TableBase):
u"""Common status ailments moves can inflict on a single Pokémon, including
major ailments like paralysis and minor ailments like trapping.
"""
@ -768,6 +805,8 @@ class MoveMetaAilment(TableBase, OfficiallyNamed):
info=dict(description="A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="An identifier", format='identifier'))
name = TextColumn(Unicode(24), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class MoveMetaCategory(TableBase):
u"""Very general categories that loosely group move effects."""
@ -788,7 +827,7 @@ class MoveMetaStatChange(TableBase):
change = Column(Integer, nullable=False, index=True,
info=dict(description="Amount of increase/decrease, in stages"))
class MoveTarget(TableBase, UnofficiallyNamed):
class MoveTarget(TableBase):
u"""Targetting or "range" of a move, e.g. "Affects all opponents" or "Affects user".
"""
__tablename__ = 'move_targets'
@ -799,8 +838,10 @@ class MoveTarget(TableBase, UnofficiallyNamed):
info=dict(description="An identifier", format='identifier'))
description = ProseColumn(Unicode(128), plural='descriptions', nullable=False,
info=dict(description="A description", format='plaintext'))
name = ProseColumn(Unicode(32), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class Move(TableBase, OfficiallyNamed):
class Move(TableBase):
u"""A Move: technique or attack a Pokémon can learn to use
"""
__tablename__ = 'moves'
@ -835,6 +876,8 @@ class Move(TableBase, OfficiallyNamed):
info=dict(description="ID of the move's Contest effect"))
super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True,
info=dict(description="ID of the move's Super Contest effect"))
name = TextColumn(Unicode(24), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class MoveChangelog(TableBase):
"""History of changes to moves across main game versions."""
@ -857,7 +900,7 @@ class MoveChangelog(TableBase):
effect_chance = Column(Integer, nullable=True,
info=dict(description="Prior effect chance, or NULL if unchanged"))
class Nature(TableBase, OfficiallyNamed):
class Nature(TableBase):
u"""A nature a Pokémon can have, such as Calm or Brave
"""
__tablename__ = 'natures'
@ -874,6 +917,8 @@ class Nature(TableBase, OfficiallyNamed):
info=dict(description=u"ID of the Berry flavor the Pokémon hates (if likes_flavor_id is the same, the effects cancel out)"))
likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False,
info=dict(description=u"ID of the Berry flavor the Pokémon likes (if hates_flavor_id is the same, the effects cancel out)"))
name = TextColumn(Unicode(8), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
@property
def is_neutral(self):
@ -909,7 +954,7 @@ class NaturePokeathlonStat(TableBase):
max_change = Column(Integer, nullable=False,
info=dict(description="Maximum change"))
class PokeathlonStat(TableBase, OfficiallyNamed):
class PokeathlonStat(TableBase):
u"""A Pokéathlon stat, such as "Stamina" or "Jump".
"""
__tablename__ = 'pokeathlon_stats'
@ -918,8 +963,10 @@ class PokeathlonStat(TableBase, OfficiallyNamed):
info=dict(description="A numeric ID"))
identifier = Column(Unicode(8), nullable=False,
info=dict(description="An identifier", format='identifier'))
name = TextColumn(Unicode(8), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class Pokedex(TableBase, UnofficiallyNamed):
class Pokedex(TableBase):
u"""A collection of Pokémon species ordered in a particular way
"""
__tablename__ = 'pokedexes'
@ -932,8 +979,10 @@ class Pokedex(TableBase, UnofficiallyNamed):
info=dict(description=u"An identifier", format='identifier'))
description = ProseColumn(Unicode(512), plural='descriptions', nullable=False,
info=dict(description=u"A longer description of the Pokédex", format='plaintext'))
name = ProseColumn(Unicode(16), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class Pokemon(TableBase, OfficiallyNamed):
class Pokemon(TableBase):
u"""A species of Pokémon. The core to this whole mess.
"""
__tablename__ = 'pokemon'
@ -975,6 +1024,8 @@ class Pokemon(TableBase, OfficiallyNamed):
info=dict(description=u"Set iff the species exhibits enough sexual dimorphism to have separate sets of sprites in Gen IV and beyond."))
order = Column(Integer, nullable=False, index=True,
info=dict(description=u"Order for sorting. Almost national order, except families and forms are grouped together."))
name = TextColumn(Unicode(20), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
### Stuff to handle alternate Pokémon forms
@ -1074,7 +1125,7 @@ class PokemonAbility(TableBase):
slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"The ability slot, i.e. 1 or 2 for gen. IV"))
class PokemonColor(TableBase, OfficiallyNamed):
class PokemonColor(TableBase):
u"""The "Pokédex color" of a Pokémon species. Usually based on the Pokémon's color.
"""
__tablename__ = 'pokemon_colors'
@ -1083,6 +1134,8 @@ class PokemonColor(TableBase, OfficiallyNamed):
info=dict(description=u"ID of the Pokémon"))
identifier = Column(Unicode(6), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
name = TextColumn(Unicode(6), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class PokemonDexNumber(TableBase):
u"""The number of a Pokémon in a particular Pokédex (e.g. Jigglypuff is #138 in Hoenn's 'dex)
@ -1153,7 +1206,7 @@ class PokemonFlavorText(TableBase, LanguageSpecific):
flavor_text = Column(Unicode(255), nullable=False,
info=dict(description=u"ID of the version that has this flavor text", official=True, format='gametext'))
class PokemonForm(TableBase, OfficiallyNamed):
class PokemonForm(TableBase):
u"""An individual form of a Pokémon.
Pokémon that do not have separate forms are still given a single row to
@ -1175,6 +1228,8 @@ class PokemonForm(TableBase, OfficiallyNamed):
info=dict(description=u'Set for exactly one form used as the default for each species.'))
order = Column(Integer, nullable=False, autoincrement=False,
info=dict(description=u'The order in which forms should be sorted. Multiple forms may have equal order, in which case they should fall back on sorting by name.'))
name = TextColumn(Unicode(16), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
@property
def pokemon(self):
@ -1233,7 +1288,7 @@ class PokemonFormPokeathlonStat(TableBase):
maximum_stat = Column(Integer, nullable=False, autoincrement=False,
info=dict(description=u'The maximum value for this stat for this Pokémon form.'))
class PokemonHabitat(TableBase, OfficiallyNamed):
class PokemonHabitat(TableBase):
u"""The habitat of a Pokémon, as given in the FireRed/LeafGreen version Pokédex
"""
__tablename__ = 'pokemon_habitats'
@ -1242,6 +1297,8 @@ class PokemonHabitat(TableBase, OfficiallyNamed):
info=dict(description=u"A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
name = TextColumn(Unicode(16), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class PokemonInternalID(TableBase):
u"""The number of a Pokémon a game uses internally
@ -1289,7 +1346,7 @@ class PokemonMove(TableBase):
{},
)
class PokemonMoveMethod(TableBase, UnofficiallyNamed):
class PokemonMoveMethod(TableBase):
u"""A method a move can be learned by, such as "Level up" or "Tutor".
"""
__tablename__ = 'pokemon_move_methods'
@ -1300,8 +1357,10 @@ class PokemonMoveMethod(TableBase, UnofficiallyNamed):
info=dict(description=u"An identifier", format='identifier'))
description = ProseColumn(Unicode(255), plural='descriptions', nullable=False,
info=dict(description=u"A detailed description of how the method works", format='plaintext'))
name = ProseColumn(Unicode(64), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class PokemonShape(TableBase, UnofficiallyNamed):
class PokemonShape(TableBase):
u"""The shape of a Pokémon's body, as used in generation IV Pokédexes.
"""
__tablename__ = 'pokemon_shapes'
@ -1312,6 +1371,8 @@ class PokemonShape(TableBase, UnofficiallyNamed):
info=dict(description=u"An identifier", format='identifier'))
awesome_name = ProseColumn(Unicode(16), plural='awesome_names', nullable=False,
info=dict(description=u"A splendiferous name of the body shape", format='plaintext'))
name = ProseColumn(Unicode(24), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=False))
class PokemonStat(TableBase):
u"""A stat value of a Pokémon
@ -1337,7 +1398,7 @@ class PokemonType(TableBase):
slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"The type's slot, 1 or 2, used to sort types if there are two of them"))
class Region(TableBase, OfficiallyNamed):
class Region(TableBase):
u"""Major areas of the world: Kanto, Johto, etc.
"""
__tablename__ = 'regions'
@ -1346,8 +1407,10 @@ class Region(TableBase, OfficiallyNamed):
info=dict(description=u"A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
name = TextColumn(Unicode(16), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class Stat(TableBase, OfficiallyNamed):
class Stat(TableBase):
u"""A Stat, such as Attack or Speed
"""
__tablename__ = 'stats'
@ -1358,6 +1421,8 @@ class Stat(TableBase, OfficiallyNamed):
info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
name = TextColumn(Unicode(16), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class StatHint(TableBase):
u"""Flavor text for genes that appears in a Pokémon's summary. Sometimes
@ -1407,7 +1472,7 @@ class TypeEfficacy(TableBase):
damage_factor = Column(Integer, nullable=False,
info=dict(description=u"The multiplier, as a percentage of damage inflicted."))
class Type(TableBase, OfficiallyNamed):
class Type(TableBase):
u"""Any of the elemental types Pokémon and moves can have."""
__tablename__ = 'types'
__singlename__ = 'type'
@ -1419,6 +1484,8 @@ class Type(TableBase, OfficiallyNamed):
info=dict(description=u"The ID of the generation this type first appeared in."))
damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
info=dict(description=u"The ID of the damage class this type's moves had before Generation IV, null if not applicable (e.g. ???)."))
name = TextColumn(Unicode(12), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
class VersionGroup(TableBase):
u"""A group of versions, containing either two paired versions (such as Red
@ -1440,7 +1507,7 @@ class VersionGroupRegion(TableBase):
region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False,
info=dict(description=u"The ID of the region."))
class Version(TableBase, OfficiallyNamed):
class Version(TableBase):
u"""An individual main-series Pokémon game."""
__tablename__ = 'versions'
__singlename__ = 'version'
@ -1450,6 +1517,8 @@ class Version(TableBase, OfficiallyNamed):
info=dict(description=u"The ID of the version group this game belongs to."))
identifier = Column(Unicode(32), nullable=False,
info=dict(description=u'And identifier', format='identifier'))
name = TextColumn(Unicode(32), nullable=False, index=True, plural='names',
info=dict(description="The name", format='plaintext', official=True))
### Relations down here, to avoid ordering problems
@ -1780,19 +1849,6 @@ VersionGroup.regions = association_proxy('version_group_regions', 'region')
VersionGroup.pokedex = relation(Pokedex, back_populates='version_groups')
### Add name tables
for table in list(table_classes):
if issubclass(table, OfficiallyNamed):
cls = TextColumn
info=dict(description="The name", format='plaintext', official=True)
elif issubclass(table, UnofficiallyNamed):
cls = ProseColumn
info=dict(description="The name", format='plaintext', official=False)
else:
continue
table.name = cls(Unicode(class_mapper(table).c.identifier.type.length),
plural='names', index=True, nullable=False, info=info)
### Add text/prose tables
default_lang = u'en'
@ -1845,6 +1901,7 @@ def makeTextTable(object_table, name_plural, name_singular, columns, lazy):
collection_class=attribute_mapped_collection('language'),
lazy=lazy,
))
str(getattr(object_table, name_plural)) # [MORE MAGIC]. aka do not remove, or entire app fails. XXX what the fuck man
Strings.object = getattr(Strings, safe_name)
# Link the tables themselves, so we can get them if needed
@ -1964,6 +2021,7 @@ for table in list(table_classes):
column = getattr(table, colname)
if isinstance(column, LanguageSpecificColumn):
all_columns.append((colname, column))
delattr(table, colname)
all_columns.sort(key=lambda pair: pair[1].order)
# Break them into text and prose columns