Re-re-ripped HG/SS encounters.

Turns out "fishing swarm 2" is time of day; it represents some water
Pokémon that only appear at night.
This commit is contained in:
Eevee 2010-01-21 00:45:21 -08:00
parent 49be86a9d3
commit e163c13038
4 changed files with 17433 additions and 21090 deletions

File diff suppressed because it is too large Load diff

View file

@ -1,4 +1,4 @@
id,encounter_condition_id,name,default
id,encounter_condition_id,name,is_default
1,1,During a swarm,0
2,1,Not during a swarm,1
3,2,In the morning,0
@ -19,4 +19,3 @@ id,encounter_condition_id,name,default
18,6,Surfing swarm,0
19,7,No fishing swarm,1
20,7,Fishing swarm,0
21,7,Fishing swarm 2?,0

1 id encounter_condition_id name default is_default
2 1 1 During a swarm 0
3 2 1 Not during a swarm 1
4 3 2 In the morning 0
19 18 6 Surfing swarm 0
20 19 7 No fishing swarm 1
21 20 7 Fishing swarm 0
21 7 Fishing swarm 2? 0

File diff suppressed because it is too large Load diff

View file

@ -89,7 +89,7 @@ class EncounterConditionValue(TableBase):
id = Column(Integer, primary_key=True, nullable=False)
encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False)
name = Column(Unicode(64), nullable=False)
default = Column(Boolean, nullable=False)
is_default = Column(Boolean, nullable=False)
class EncounterConditionValueMap(TableBase):
"""Maps encounters to the specific conditions under which they occur."""