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Update move_effect_prose.csv
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@ -902,7 +902,7 @@ This effect applies before any other persistent changes to unmodified Attack or
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282,9,All Pokémon's Defense and Special Defense are swapped for 5 turns.,"For five turns (including this one), every Pokémon's [Defense]{mechanic:defense} and [Special Defense]{mechanic:special-defense} are swapped."
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283,9,"Inflicts damage based on the target's Defense, not Special Defense.","Inflicts [regular damage]{mechanic:regular-damage}. Damage calculation always uses the target's [Defense]{mechanic:defense}, regardless of this move's damage class."
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284,9,Inflicts double damage if the target is Poisoned.,"Inflicts [regular damage]{mechanic:regular-damage}. If the target is [poisoned]{mechanic:poisoned}, this move has double power."
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285,9,Raises the user's Speed by two stages and halves the user's weight.,Raises the user's [Speed]{mechanic:speed} by two [stages]{mechanic:stage}. Halves the user's weight, this effect does not stack.
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285,9,Raises the user's Speed by two stages and halves the user's weight.,"Raises the user's [Speed]{mechanic:speed} by two [stages]{mechanic:stage}. Halves the user's weight, this effect does not stack."
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286,9,Moves have 100% accuracy against the target for three turns.,"For three turns (including this one), moves used against the target have 100% [accuracy]{mechanic:accuracy}, but the target is immune to []{type:ground} damage. Accuracy of one-hit KO moves is exempt from this effect.
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This effect is removed by []{move:gravity}. If Gravity is already in effect, this move will [fail]{mechanic:fail}."
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