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Working on breeding
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parent
054421d93d
commit
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1 changed files with 151 additions and 62 deletions
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@ -45,14 +45,12 @@ class MovesetSearch(object):
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def __init__(self, session, pokemon, version, moves, level=100, costs=None,
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exclude_versions=(), exclude_pokemon=(), debug=False):
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self.generator = self.error = None
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self.generator = None
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if not moves:
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self.error = NoMoves('No moves specified.')
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return
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raise NoMoves('No moves specified.')
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elif len(moves) > 4:
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self.error = NoMoves('Too many moves specified.')
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return
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raise NoMoves('Too many moves specified.')
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self.debug = debug
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@ -75,14 +73,6 @@ class MovesetSearch(object):
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self.excluded_families = frozenset(p.evolution_chain_id
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for p in exclude_pokemon)
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if pokemon:
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self.goal_evolution_chain = pokemon.evolution_chain_id
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if self.goal_evolution_chain in self.excluded_families:
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self.error = TargetExcluded('The target pokemon was excluded.')
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return
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else:
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self.goal_evolution_chain = None
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if debug:
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print 'Specified moves:', [move.id for move in moves]
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@ -91,6 +81,13 @@ class MovesetSearch(object):
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self.goal_version_group = version.version_group_id
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self.goal_level = level
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if pokemon:
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self.goal_evolution_chain = pokemon.evolution_chain_id
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if self.goal_evolution_chain in self.excluded_families:
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raise TargetExcluded('The target pokemon was excluded.')
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else:
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self.goal_evolution_chain = None
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# Fill self.generation_id_by_version_group
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self.load_version_groups(version.version_group_id,
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[v.version_group_id for v in exclude_versions])
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@ -294,6 +291,8 @@ class MovesetSearch(object):
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self.evolutions[pokemon] = list of (trigger, move, level, child)
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self.evolution_moves[evolution_chain] = move required for evolution
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self.babies[egg_group_id] = set of baby pokemon
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self.hatch_counters[pokemon] = hatch counter
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self.gender_rates[pokemon] = gender rate
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"""
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eg1 = tables.PokemonEggGroup
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eg2 = aliased(tables.PokemonEggGroup)
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@ -304,6 +303,8 @@ class MovesetSearch(object):
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eg1.egg_group_id,
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eg2.egg_group_id,
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tables.EvolutionChain.baby_trigger_item_id,
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tables.Pokemon.hatch_counter,
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tables.Pokemon.gender_rate,
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)
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query = query.join(tables.Pokemon.evolution_chain)
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query = query.join((eg1, eg1.pokemon_id == tables.Pokemon.id))
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@ -312,29 +313,32 @@ class MovesetSearch(object):
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eg1.egg_group_id < eg2.egg_group_id,
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)))
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bad_groups = (self.no_eggs_group, self.ditto_group)
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unbreedable = set()
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unbreedable = dict() # pokemon->evolution chain
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self.evolution_parents = dict()
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self.egg_groups = defaultdict(tuple)
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self.evolution_chains = dict()
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self.pokemon_by_evolution_chain = defaultdict(set)
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self.babies = defaultdict(set)
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self.hatch_counters = dict()
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self.gender_rates = dict()
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item_baby_chains = set() # evolution chains with baby-trigger items
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for pokemon, evolution_chain, parent, g1, g2, baby_item in query:
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groups = (g1, g2) if g2 else (g1, )
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for pokemon, evolution_chain, parent, g1, g2, baby_item, hatch_counter, gender_rate in query:
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self.hatch_counters[pokemon] = hatch_counter
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self.gender_rates[pokemon] = gender_rate
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if g1 in bad_groups:
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unbreedable.add(pokemon)
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unbreedable[pokemon] = evolution_chain
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else:
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groups = (g1, g2) if g2 else (g1, )
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if len(self.egg_groups.get(evolution_chain, ())) <= len(groups):
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self.egg_groups[evolution_chain] = groups
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for group in groups:
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self.babies[group].add(pokemon)
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self.evolution_chains[pokemon] = evolution_chain
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self.pokemon_by_evolution_chain[evolution_chain].add(pokemon)
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if parent:
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self.evolution_parents[pokemon] = parent
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if baby_item:
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item_baby_chains.add(evolution_chain)
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else:
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for group in groups:
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self.babies[group].add(pokemon)
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self.unbreedable = frozenset(unbreedable)
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self.evolutions = defaultdict(set)
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@ -361,6 +365,13 @@ class MovesetSearch(object):
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)
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print 'Evolution moves: %s' % self.evolution_moves
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# Chains with unbreedable babies
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for baby, evolution_chain in unbreedable.items():
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if baby not in self.evolution_parents:
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groups = self.egg_groups[evolution_chain]
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for group in groups:
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self.babies[group].add(baby)
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# Chains with item-triggered alternate babies
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for item_baby_chain in item_baby_chains:
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for item_baby in self.pokemon_by_evolution_chain[item_baby_chain]:
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@ -522,10 +533,7 @@ class MovesetSearch(object):
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self._astar_debug_notify_counter += 1
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def __iter__(self):
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if self.generator:
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return self.generator
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else:
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raise self.error
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def get_by_id(self, table, id):
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key = table, 'id', id
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@ -593,6 +601,16 @@ default_costs = {
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'forget': 300, # Deleting a move. (Not needed unless deleting an evolution move.)
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'relearn': 150, # Also a pain, though not as big as breeding.
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'per-level': 1, # Prefer less grinding. This is for all lv-ups but the final “grow”
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# Breeding for moves the target pokemon leans easily is kind of stupid.
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# (Though not *very* stupid, and since the program considers evolution
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# chains as a group, the penalty should be much smaller than normal move cost.)
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'egg': 3, # General cost of breeding a move
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'per-hatch-counter': 1, # penalty for 1 initial hatch counter point (these range from 5 to 120)
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# Penalty for *not* breeding a required egg move; this makes parents
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# with more required moves gain a big advantage over the competition
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'breed-penalty': 100,
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}
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###
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@ -681,6 +699,13 @@ class GrowAction(Action, namedtuple('GrowAction', 'search level')):
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def __str__(self):
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return "Grow to level {0.level}".format(self)
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class BreedAction(Action, namedtuple('BreedAction', 'search pokemon_ moves_')):
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keyword = 'grow'
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def __str__(self):
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mvs = ', '.join(m.name for m in self.moves)
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return "Breed {0.pokemon.name} with {1}".format(self, mvs)
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###
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### Search space nodes
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###
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@ -693,17 +718,24 @@ class InitialNode(Node, namedtuple('InitialNode', 'search')):
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if any(search.breeds_required[group] for group in egg_groups):
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for version_group in version_groups:
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action = StartAction(search, pokemon, version_group)
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node = PokemonNode(search, pokemon, 0, version_group,
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frozenset(), False)
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node = PokemonNode(
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search=search,
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pokemon_=pokemon,
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level=0,
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version_group_=version_group,
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moves_=frozenset(),
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new_level=False,
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)
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yield 0, action, node
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class PokemonNode(Node, Facade, namedtuple('PokemonNode',
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'search pokemon_ level version_group_ moves_ new_level')):
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'pokemon_ level version_group_ new_level moves_ search')):
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def __str__(self):
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return "lv.{level:3}{s} {pokemon_:<5} in {version_group_:3} with {moves}".format(
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return "lv.{level:3}{s} {self.pokemon.identifier:<10.10} in {version_group_:3} with {moves}".format(
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s='*' if self.new_level else ' ',
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moves=sorted(self.moves_),
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moves=','.join(sorted(move.identifier for move in self.moves)) or '---',
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self=self,
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**self._asdict())
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def expand(self):
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@ -720,6 +752,7 @@ class PokemonNode(Node, Facade, namedtuple('PokemonNode',
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self.expand_trade(),
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self.expand_grow(),
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self.expand_evolutions(),
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self.expand_breed(),
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)
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def expand_learn(self):
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@ -749,12 +782,15 @@ class PokemonNode(Node, Facade, namedtuple('PokemonNode',
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# ignored here
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pass
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elif method == 'light-ball-egg':
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if self.level == 0:
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if self.level == 0 and self.new_level:
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for level, cost in levels_costs:
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yield self._learn(move, method, cost)
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elif method == 'stadium-surfing-pikachu':
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for level, cost in levels_costs:
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yield self._learn(move, method, cost, new_level=False)
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elif method == 'form-change':
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# XXX: Form changes
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pass
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else:
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raise ValueError('Unknown move method %s' % method)
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@ -822,6 +858,54 @@ class PokemonNode(Node, Facade, namedtuple('PokemonNode',
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yield cost, EvolutionAction(search, child, trigger), self._replace(
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**kwargs)
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def expand_breed(self):
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search = self.search
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if self.pokemon_ in search.unbreedable:
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return
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evo_chain = search.evolution_chains[self.pokemon_]
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egg_groups = search.egg_groups[evo_chain]
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breeds_required = search.breeds_required
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moves = self.moves_
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for group in egg_groups:
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if moves in breeds_required[group] or evo_chain == search.goal_evolution_chain:
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cost = search.costs['breed']
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cost += search.costs['egg'] * len(moves)
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cost += search.costs['breed-penalty'] * len(search.egg_moves - moves)
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yield cost, None, BreedNode(search=self.search, dummy='b', group_=group,
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version_group_=self.version_group_, moves_=self.moves_)
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class BreedNode(Node, namedtuple('BreedNode',
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'group_ version_group_ dummy search moves_')):
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"""Breed node
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This serves to prevent duplicate breeds, by storing only the needed info
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in the namedtuple.
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Also, the base breed cost was already paid, so the breeding tends to happen
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later in the algorithm.
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"""
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def expand(self):
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search = self.search
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moves = self.moves_
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vg = self.version_group_
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gen = search.generation_id_by_version_group[vg]
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hatch_level = 5 if (gen < 4) else 1
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for baby in search.babies[self.group_]:
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gender_rate = search.gender_rates[baby]
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baby_chain = search.evolution_chains[baby]
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if moves.issubset(search.movepools[baby_chain]):
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cost = search.costs['per-hatch-counter'] * search.hatch_counters[baby]
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yield 0, BreedAction(self.search, baby, moves), PokemonNode(
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search=self.search, pokemon_=baby, level=hatch_level,
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version_group_=vg, moves_=moves, new_level=True)
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return
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yield
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@property
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def pokemon(self):
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return None
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def estimate(self, g):
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return 0
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class GoalNode(PokemonNode):
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def expand(self):
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return ()
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@ -885,7 +969,7 @@ def main(argv):
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except NoResultFound:
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print>>sys.stderr, ('%s %s not found. Please use '
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'the identifier.' % (name, ident))
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return 2
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return False
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return result
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pokemon = _get_list(tables.Pokemon, [args.pokemon], 'Pokemon')[0]
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@ -897,25 +981,29 @@ def main(argv):
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if args.debug:
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print 'Starting search'
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no_results = True
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try:
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search = MovesetSearch(session, pokemon, version, moves, args.level,
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exclude_versions=excl_versions, exclude_pokemon=excl_pokemon,
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debug=args.debug)
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except IllegalMoveCombination, e:
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print 'Error:', e
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else:
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if args.debug:
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print 'Setup done'
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template = "{cost:4} {action:50.50} {pokemon:10}{level:>3}{nl:1}{versions:2} {moves}"
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first_result = True
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for result in search:
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print
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if first_result:
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print '-' * 79
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if no_results:
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if search.output_objects:
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print '**warning: search looked up output objects**'
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first_result = False
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no_results = False
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print template.format(cost='Cost', action='Action', pokemon='Pokemon',
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level='Lv.', nl='V', versions='er',
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moves=''.join(m.name[0].lower() for m in moves))
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for cost, action, node in reversed(list(result)):
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if action:
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print template.format(
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cost=cost,
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action=action,
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@ -927,10 +1015,11 @@ def main(argv):
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''.join(m.name[0].lower() for m in node.moves if m not in moves),
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)
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print
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if args.debug:
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print
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print 'Done'
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return (not no_results)
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if __name__ == '__main__':
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sys.exit(main(sys.argv[1:]))
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sys.exit(not main(sys.argv[1:]))
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