mirror of
https://github.com/veekun/pokedex.git
synced 2024-08-20 18:16:34 +00:00
Fixed or clarified some eight move/ability effects.
This commit is contained in:
parent
cdb80c711a
commit
a599ba1491
2 changed files with 9 additions and 9 deletions
|
@ -22,7 +22,7 @@ id,name,flavor_text,effect
|
|||
21,Suction Cups,Negates moves that force switching out.,This Pokemon cannot be switched with Roar or Whirlwind.
|
||||
22,Intimidate,Lowers the foe's Attack stat.,This Pokemon lowers the enemy's Attack one level when it enters battle.
|
||||
23,Shadow Tag,Prevents the foe from escaping.,Enemy Pokemon cannot run or be switched out.
|
||||
24,Rough Skin,Inflicts damage to the foe on contact.,Enemy Pokemon receive 1/16 of the damage they did as recoil every time they touch this Pokemon.
|
||||
24,Rough Skin,Inflicts damage to the foe on contact.,Enemy Pokemon receive 1/8 of the damage they inflict as recoil every time they touch this Pokemon.
|
||||
25,Wonder Guard,Only supereffective moves will hit.,This Pokemon can only be damaged by moves of types it is weak to.
|
||||
26,Levitate,Gives full immunity to all Ground-type moves.,This Pokemon does not take damage from Ground moves.
|
||||
27,Effect Spore,"Contact may paralyze, poison, or cause sleep.","Enemy Pokemon have a 30% chance of becoming Paralyzed, Poisoned, or Asleep every time they touch this Pokemon."
|
||||
|
@ -42,7 +42,7 @@ id,name,flavor_text,effect
|
|||
41,Water Veil,Prevents the Pokémon from getting a burn.,This Pokemon cannot become Burned.
|
||||
42,Magnet Pull,Prevents Steel-type Pokémon from escaping.,Steel enemies cannot run or be switched out.
|
||||
43,Soundproof,Gives full immunity to all sound-based moves.,"This Pokemon is immune to Growl, Grasswhistle, Hyper Voice, Heal Bell, Metal Sound, Perish Song, Roar, Screech, Sing, Snore, Supersonic, and Uproar."
|
||||
44,Rain Dish,The Pokémon gradually recovers HP in rain.,This Pokemon regains small amounts of HP every turn during Rain Dance.
|
||||
44,Rain Dish,The Pokémon gradually recovers HP in rain.,This Pokemon regains 1/16 its max HP every turn during Rain Dance.
|
||||
45,Sand Stream,The Pokémon summons a sandstorm in battle.,Sandstorm is in effect while this Pokemon is in battle.
|
||||
46,Pressure,The Pokémon raises the foe's PP usage.,Opposing Pokemon must use 2 PP per move.
|
||||
47,Thick Fat,Raises resistance to Fire-and Ice-type moves.,Fire and Ice moves only do half damage against this Pokemon.
|
||||
|
|
|
|
@ -45,7 +45,7 @@ Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 t
|
|||
33,0,Heals the user by half its max HP.,Heals the user for half its max :mechanic:`HP`.
|
||||
34,0,"Badly poisons the target, inflicting more damage every turn.",:mechanic:`Badly poisons` the target.
|
||||
35,0,Scatters money on the ground worth five times the user's level.,"Inflicts :mechanic:`regular damage`. After the battle ends, the winner receives five times the user's level in extra money for each time this move was used."
|
||||
36,0,Reduces damage from special attacks by 50% for five turns..,"Erects a barrier around the user's side of the field that reduces damage from :mechanic:`special` attacks by half for five turns. In double battles, the reduction is 2/3. :mechanic:`Critical hit`\ s are not affected by the barrier.
|
||||
36,0,Reduces damage from special attacks by 50% for five turns..,"Erects a barrier around the user's side of the field that reduces damage from :mechanic:`special` attacks by half for five turns. In double battles, the reduction is 1/3. :mechanic:`Critical hit`\ s are not affected by the barrier.
|
||||
|
||||
If the user is holding :item:`Light Clay`, the barrier lasts for eight turns.
|
||||
|
||||
|
@ -98,7 +98,7 @@ This move cannot be copied by :move:`Mirror Move`, nor forced by :move:`Encore`.
|
|||
60,0,Lowers the target's Defense by two levels.,:mechanic:`Lowers` the target's :mechanic:`Defense` by two levels.
|
||||
61,0,Lowers the target's Speed by two levels.,:mechanic:`Lowers` the target's :mechanic:`Speed` by two levels.
|
||||
63,0,Lowers the target's Special Defense by two levels.,:mechanic:`Lowers` the target's :mechanic:`Special Defense` by two levels.
|
||||
66,0,Reduces damage from physical attacks by half.,"Erects a barrier around the user's side of the field that reduces damage from :mechanic:`physical` attacks by half for five turns. In double battles, the reduction is 2/3. :mechanic:`Critical hit`\ s are not affected by the barrier.
|
||||
66,0,Reduces damage from physical attacks by half.,"Erects a barrier around the user's side of the field that reduces damage from :mechanic:`physical` attacks by half for five turns. In double battles, the reduction is 1/3. :mechanic:`Critical hit`\ s are not affected by the barrier.
|
||||
|
||||
If the user is holding :item:`Light Clay`, the barrier lasts for eight turns.
|
||||
|
||||
|
@ -111,7 +111,7 @@ If the user is holding :item:`Light Clay`, the barrier lasts for eight turns.
|
|||
72,0,Has a :data:`move.effect_chance`\ % chance to lower the target's Special Attack by one level.,Inflicts :mechanic:`regular damage`. Has a :data:`move.effect_chance`\ % chance to :mechanic:`lower` the target's :mechanic:`Special Attack` by one level.
|
||||
73,0,Has a :data:`move.effect_chance`\ % chance to lower the target's Special Defense by one level.,Inflicts :mechanic:`regular damage`. Has a :data:`move.effect_chance`\ % chance to :mechanic:`lower` the target's :mechanic:`Special Defense` by one level.
|
||||
74,0,Has a :data:`move.effect_chance`\ % chance to lower the target's Accuracy by one level.,Inflicts :mechanic:`regular damage`. Has a :data:`move.effect_chance`\ % chance to :mechanic:`lower` the target's :mechanic:`accuracy` by one level.
|
||||
76,0,User charges for one turn before attacking. Has a :data:`move.effect_chance`\ % chance to make the target flinch.,"Inflicts :mechanic:`regular damage`. User charges for one turn before attacking. Has a :data:`move.effect_chance`\ % chance to make the target :mechanic:`flinch`.
|
||||
76,0,User charges for one turn before attacking. Has a :data:`move.effect_chance`\ % chance to make the target flinch.,"Inflicts :mechanic:`regular damage`. User charges for one turn before attacking. :mechanic:`Critical hit chance` is one level higher than normal. Has a :data:`move.effect_chance`\ % chance to make the target :mechanic:`flinch`.
|
||||
|
||||
This move cannot be selected by :move:`Sleep Talk`."
|
||||
77,0,Has a :data:`move.effect_chance`\ % chance to confuse the target.,Inflicts :mechanic:`regular damage`. Has a :data:`move.effect_chance`\ % chance to :mechanic:`confuse` the target.
|
||||
|
@ -703,7 +703,7 @@ Sunset :type:`Ground`
|
|||
Waterfall :type:`Grass`
|
||||
============== ==============
|
||||
"
|
||||
215,0,Heals the user by half its max HP.,"Heals the user for half its max :mechanic:`HP`. If the user is :type:`Flying`, its :type:`Flying` type is ignored until the end of this turn."
|
||||
215,0,Heals the user by half its max HP.,"Heals the user for half its max :mechanic:`HP`. Cancels the effect of :move:`Levitate` on the user. If the user is :type:`Flying`, its :type:`Flying` type is ignored until the end of this turn."
|
||||
216,0,Disables moves and immunities that involve flying or levitating for five turns.,"For the next five turns, all immunities to :type:`Ground` moves are disabled. For the duration of this effect, the :mechanic:`evasion` of every Pokémon on the field is :mechanic:`lower`\ ed by two levels.
|
||||
|
||||
Specifically, :type:`Flying` Pokémon and those with :ability:`Levitate` or that have used :move:`Magnet Rise` are no longer immune to :type:`Ground` attacks, :move:`Arena Trap`, :move:`Spikes`, or :move:`Toxic Spikes`.
|
||||
|
@ -780,8 +780,8 @@ This move cannot be copied by :move:`Mirror Move`, nor selected by :move:`Assist
|
|||
This move cannot copy itself.
|
||||
|
||||
This move cannot be copied by :move:`Mirror Move`, nor selected by :move:`Assist`, :move:`Metronome`, or :move:`Sleep Talk`."
|
||||
244,0,User swaps Attack and Special Attack with the target.,User swaps its :mechanic:`Attack` and :mechanic:`Special Attack` modifiers with the target.
|
||||
245,0,User swaps Defense and Special Defense with the target.,User swaps its :mechanic:`Defense` and :mechanic:`Special Defense` modifiers with the target.
|
||||
244,0,User swaps Attack and Special Attack changes with the target.,User swaps its :mechanic:`Attack` and :mechanic:`Special Attack` :mechanic:`stat modifiers` with the target.
|
||||
245,0,User swaps Defense and Special Defense changes with the target.,User swaps its :mechanic:`Defense` and :mechanic:`Special Defense` User swaps its :mechanic:`Attack` and :mechanic:`Special Attack` :mechanic:`stat modifiers` with the target. with the target.
|
||||
246,0,"Power increases against targets with more raised stats, up to a maximum of 200.","Inflicts :mechanic:`regular damage`. Power starts at 60 and is increased by 20 for every level any of the target's stats has been :mechanic:`raise`\ d, capping at 200. :mechanic:`Accuracy` and :mechanic:`evasion` modifiers do not increase this move's power."
|
||||
247,0,Can only be used after all of the user's other moves have been used.,"Inflicts :mechanic:`regular damage`. This move can only be used if each of the user's other moves has been used at least once since the user entered the :mechanic:`field`. If this is the user's only move, this move will fail."
|
||||
248,0,Changes the target's ability to Insomnia.,"Changes the target's ability to :ability:`Insomnia`.
|
||||
|
@ -833,7 +833,7 @@ This move cannot be selected by :move:`Sleep Talk`."
|
|||
258,0,Inflicts regular damage and can hit Dive users.,"Inflicts :mechanic:`regular damage`.
|
||||
|
||||
If the target is in the first turn of :move:`Dive`, this move will hit with double power."
|
||||
259,0,Lowers the target's evasion by one level. Removes effects from the enemy field.,":mechanic:`Lower`\ s the target's :mechanic:`evasion` by one level. Clears away fog. Removes the effects of :move:`Mist`, :move:`Light Screen`, :move:`Reflect`, :move:`Safeguard`, :move:`Spikes`, :move:`Stealth Rock`, and :move:`Toxic Spikes` from the target's side of the :mechanic:`field`.
|
||||
259,0,Lowers the target's evasion by one level. Removes field effects from the enemy field.,":mechanic:`Lower`\ s the target's :mechanic:`evasion` by one level. Clears away fog. Removes the effects of :move:`Mist`, :move:`Light Screen`, :move:`Reflect`, :move:`Safeguard`, :move:`Spikes`, :move:`Stealth Rock`, and :move:`Toxic Spikes` from the target's side of the :mechanic:`field`.
|
||||
|
||||
If the target is protected by :move:`Mist`, it will prevent the :mechanic:`evasion` change, then be removed by this move."
|
||||
260,-7,"For five turns, slower Pokémon will act before faster Pokemon.","For five turns (including this one), slower Pokemon will act before faster Pokemon. Move priority is not affected. Using this move when its effect is already active will end the effect.
|
||||
|
|
|
Loading…
Reference in a new issue