Fix some move short effects

This commit is contained in:
Petr Viktorin 2011-04-20 22:51:00 +03:00
parent 059f7dfc55
commit 5a6ff3d27b

View file

@ -1,11 +1,11 @@
move_effect_id,local_language_id,short_effect,effect move_effect_id,local_language_id,short_effect,effect
1,9,Inflicts regular damage with no additional effect.,Inflicts [regular damage]{mechanic:regular-damage}. 1,9,Inflicts regular damage with no additional effect.,Inflicts [regular damage]{mechanic:regular-damage}.
2,9,Puts the target to sleep.,Puts the target to [sleep]{mechanic:sleep}. 2,9,Puts the target to sleep.,Puts the target to [sleep]{mechanic:sleep}.
3,9,Has a $effect_chance% chance to poison the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [poison]{mechanic:poison} the target. 3,9,Has a $effect_chance% chance to [poison]{mechanic:poison} the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [poison]{mechanic:poison} the target.
4,9,Heals the user by half the damage inflicted.,Inflicts [regular damage]{mechanic:regular-damage}. Heals the user for half the damage inflicted. 4,9,Heals the user by half the damage inflicted.,Inflicts [regular damage]{mechanic:regular-damage}. Heals the user for half the damage inflicted.
5,9,Has a $effect_chance% chance to [burn]{mechanic} the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target. 5,9,Has a $effect_chance% chance to [burn]{mechanic:burn} the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target.
6,9,Has a $effect_chance% chance to freeze the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target. 6,9,Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target.
7,9,Has a $effect_chance% chance to paralyze the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [paralyze]{mechanic:paralyze} the target. 7,9,Has a $effect_chance% chance to [paralyze]{mechanic:paralysis} the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [paralyze]{mechanic:paralyze} the target.
8,9,User faints.,"User [faint]{mechanic:faint}s, even if the attack [fail]{mechanic:fail}s or [miss]{mechanic:miss}es. Inflicts [regular damage]{mechanic:regular-damage}." 8,9,User faints.,"User [faint]{mechanic:faint}s, even if the attack [fail]{mechanic:fail}s or [miss]{mechanic:miss}es. Inflicts [regular damage]{mechanic:regular-damage}."
9,9,Only works on sleeping Pokémon. Heals the user by half the damage inflicted.,Only works on [sleep]{mechanic:sleep}ing Pokémon. Inflicts [regular damage]{mechanic:regular-damage}. Heals the user for half the damage inflicted. 9,9,Only works on sleeping Pokémon. Heals the user by half the damage inflicted.,Only works on [sleep]{mechanic:sleep}ing Pokémon. Inflicts [regular damage]{mechanic:regular-damage}. Heals the user for half the damage inflicted.
10,9,Uses the target's last used move.,"Uses the last move targeted at the user by a Pokémon still on the [field]{mechanic:field}. A move counts as targeting the user even if it hit multiple Pokémon, as long as the user was one of them; however, moves targeting the [field]{mechanic:field} itself do not count. If the user has not been targeted by an appropriate move since entering the [field]{mechanic:field}, or if no Pokémon that targeted the user remains on the [field]{mechanic:field}, this move will [fail]{mechanic:fail}. 10,9,Uses the target's last used move.,"Uses the last move targeted at the user by a Pokémon still on the [field]{mechanic:field}. A move counts as targeting the user even if it hit multiple Pokémon, as long as the user was one of them; however, moves targeting the [field]{mechanic:field} itself do not count. If the user has not been targeted by an appropriate move since entering the [field]{mechanic:field}, or if no Pokémon that targeted the user remains on the [field]{mechanic:field}, this move will [fail]{mechanic:fail}.
@ -50,7 +50,7 @@ Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 t
If the user is holding []{item:light-clay}, the barrier lasts for eight turns. If the user is holding []{item:light-clay}, the barrier lasts for eight turns.
[]{move:brick-break} or []{move:defog} used by an opponent will destroy the barrier." []{move:brick-break} or []{move:defog} used by an opponent will destroy the barrier."
37,9,"Has a $effect_chance% chance to [burn]{mechanic}, [freeze]{mechanic}, or [paralyze]{mechanic} the target.","Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [burn]{mechanic:burn}, [freeze]{mechanic:freeze}, or [paralyze]{mechanic:paralyze} the target. One of these effects is selected at random; they do not each have independent chances to occur." 37,9,"Has a $effect_chance% chance to [burn]{mechanic:burn}, [freeze]{mechanic:freeze}, or [paralyze]{mechanic:paralysis} the target.","Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [burn]{mechanic:burn}, [freeze]{mechanic:freeze}, or [paralyze]{mechanic:paralyze} the target. One of these effects is selected at random; they do not each have independent chances to occur."
38,9,"User sleeps for two turns, completely healing itself.","User falls to [sleep]{mechanic:sleep} and immediately regains all its [HP]{mechanic:hp}. If the user has another [major status effect]{mechanic:major-status-effect}, [sleep]{mechanic:sleep} will replace it. The user will always wake up after two turns, or one turn with []{ability:early-bird}. 38,9,"User sleeps for two turns, completely healing itself.","User falls to [sleep]{mechanic:sleep} and immediately regains all its [HP]{mechanic:hp}. If the user has another [major status effect]{mechanic:major-status-effect}, [sleep]{mechanic:sleep} will replace it. The user will always wake up after two turns, or one turn with []{ability:early-bird}.
This move fails if the Pokémon cannot fall asleep due to []{move:uproar}, []{ability:insomnia}, or []{ability:vital-spirit}. It also fails if the Pokémon is at full health or is already asleep." This move fails if the Pokémon cannot fall asleep due to []{move:uproar}, []{ability:insomnia}, or []{ability:vital-spirit}. It also fails if the Pokémon is at full health or is already asleep."
@ -296,7 +296,7 @@ If []{move:yawn} is used while this move is in effect, it will immediately fail.
[]{move:defog} used by an opponent will end this effect. []{move:defog} used by an opponent will end this effect.
This effect does not prevent the [confusion]{mechanic:confusion} caused by []{move:outrage}, []{move:petal-dance}, or []{move:thrash}." This effect does not prevent the [confusion]{mechanic:confusion} caused by []{move:outrage}, []{move:petal-dance}, or []{move:thrash}."
126,9,Has a $effect_chance% chance to [burn]{mechanic} the target. Lets frozen Pokémon thaw themselves.,"Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target. [Frozen]{mechanic:frozen} Pokémon may use this move, in which case they will thaw." 126,9,Has a $effect_chance% chance to [burn]{mechanic:burn} the target. Lets frozen Pokémon thaw themselves.,"Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target. [Frozen]{mechanic:frozen} Pokémon may use this move, in which case they will thaw."
127,9,Power varies randomly from 10 to 150.,"Inflicts [regular damage]{mechanic:regular-damage}. Power is selected at random between 10 and 150, with an average of 64: 127,9,Power varies randomly from 10 to 150.,"Inflicts [regular damage]{mechanic:regular-damage}. Power is selected at random between 10 and 150, with an average of 64:
Magnitude | Power | Chance Magnitude | Power | Chance
@ -659,7 +659,7 @@ Waterfall | Puts target to [sleep]{mechanic:sleep}
" "
199,9,User receives 1/3 the damage inflicted in recoil.,Inflicts [regular damage]{mechanic:regular-damage}. User takes 1/3 the damage it inflicts in recoil. 199,9,User receives 1/3 the damage inflicted in recoil.,Inflicts [regular damage]{mechanic:regular-damage}. User takes 1/3 the damage it inflicts in recoil.
200,9,Confuses the target.,[Confuse]{mechanic:confuse}s all targets. 200,9,Confuses the target.,[Confuse]{mechanic:confuse}s all targets.
201,9,Has an increased chance for a critical hit and a $effect_chance% chance to [burn]{mechanic} the target.,Inflicts [regular damage]{mechanic:regular-damage}. User's [critical hit]{mechanic:critical-hit} rate is one level higher when using this move. Has a $effect_chance% chance to [burn]{mechanic:burn} the target. 201,9,Has an increased chance for a critical hit and a $effect_chance% chance to [burn]{mechanic:burn} the target.,Inflicts [regular damage]{mechanic:regular-damage}. User's [critical hit]{mechanic:critical-hit} rate is one level higher when using this move. Has a $effect_chance% chance to [burn]{mechanic:burn} the target.
202,9,Halves all Electric-type damage.,"[]{type:electric} moves inflict half damage, regardless of target. If the user leaves the [field]{mechanic:field}, this effect ends." 202,9,Halves all Electric-type damage.,"[]{type:electric} moves inflict half damage, regardless of target. If the user leaves the [field]{mechanic:field}, this effect ends."
203,9,Has a $effect_chance% chance to badly poison the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [badly poison]{mechanic:badly-poison} the target. 203,9,Has a $effect_chance% chance to badly poison the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [badly poison]{mechanic:badly-poison} the target.
204,9,"If there be weather, this move has doubled power and the weather's type.","Inflicts [regular damage]{mechanic:regular-damage}. If a weather move is active, this move has double power, and its type becomes the type of the weather move. []{move:shadow-sky} is typeless for the purposes of this move." 204,9,"If there be weather, this move has doubled power and the weather's type.","Inflicts [regular damage]{mechanic:regular-damage}. If a weather move is active, this move has double power, and its type becomes the type of the weather move. []{move:shadow-sky} is typeless for the purposes of this move."
@ -813,7 +813,7 @@ If the user is under the effect of []{move:ingrain} or has []{ability:levitate},
This effect is temporarily disabled by and cannot be used during []{move:gravity}. This effect is temporarily disabled by and cannot be used during []{move:gravity}.
This effect is passed on by []{move:baton-pass}." This effect is passed on by []{move:baton-pass}."
254,9,User takes 1/3 the damage inflicted in recoil. Has a $effect_chance% chance to [burn]{mechanic} the target.,"Inflicts [regular damage]{mechanic:regular-damage}. User takes 1/3 the damage it inflicts in recoil. Has a $effect_chance% chance to [burn]{mechanic:burn} the target. [Frozen]{mechanic:frozen} Pokémon may use this move, in which case they will thaw." 254,9,User takes 1/3 the damage inflicted in recoil. Has a $effect_chance% chance to [burn]{mechanic:burn} the target.,"Inflicts [regular damage]{mechanic:regular-damage}. User takes 1/3 the damage it inflicts in recoil. Has a $effect_chance% chance to [burn]{mechanic:burn} the target. [Frozen]{mechanic:frozen} Pokémon may use this move, in which case they will thaw."
255,9,User takes 1/4 its max HP in recoil.,"Inflicts [typeless]{mechanic:typeless} [regular damage]{mechanic:regular-damage}. User takes 1/4 its max [HP]{mechanic:hp} in recoil. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers. 255,9,User takes 1/4 its max HP in recoil.,"Inflicts [typeless]{mechanic:typeless} [regular damage]{mechanic:regular-damage}. User takes 1/4 its max [HP]{mechanic:hp} in recoil. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
This move is used automatically when a Pokémon cannot use any other move legally, e.g., due to having no [PP]{mechanic:pp} remaining or being under the effect of both []{move:encore} and []{move:torment} at the same time. This move is used automatically when a Pokémon cannot use any other move legally, e.g., due to having no [PP]{mechanic:pp} remaining or being under the effect of both []{move:encore} and []{move:torment} at the same time.
@ -878,7 +878,7 @@ This move cannot be copied by []{move:mimic}, []{move:mirror-move}, or []{move:s
This move ignores the effects of []{move:detect} and []{move:protect}. This move ignores the effects of []{move:detect} and []{move:protect}.
This move cannot be selected by []{move:sleep-talk}." This move cannot be selected by []{move:sleep-talk}."
274,9,Has a $effect_chance% chance to [burn]{mechanic} the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic:flinch}. 274,9,Has a $effect_chance% chance to [burn]{mechanic:burn} the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic:flinch}.
275,9,Has a $effect_chance% chance to freeze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic:flinch}. 275,9,Has a $effect_chance% chance to freeze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic:flinch}.
276,9,Has a $effect_chance% chance to paralyze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [paralyze]{mechanic:paralyze} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic:flinch}. 276,9,Has a $effect_chance% chance to paralyze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [paralyze]{mechanic:paralyze} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic:flinch}.
277,9,Has a $effect_chance% chance to raise the user's Special Attack by one stage.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to raise the user's [Special Attack]{mechanic:special-attack} by one [stage]{mechanic:stage}. 277,9,Has a $effect_chance% chance to raise the user's Special Attack by one stage.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to raise the user's [Special Attack]{mechanic:special-attack} by one [stage]{mechanic:stage}.
@ -989,7 +989,7 @@ If the target is under the effect of []{move:ingrain} or []{ability:suction-cups
If the user is a []{pokemon:meloetta}, it will toggle between Aria and Pirouette Forme." If the user is a []{pokemon:meloetta}, it will toggle between Aria and Pirouette Forme."
331,9,Lowers the target's Speed by two stages.,Inflicts [regular damage]{mechanic:regular-damage}. Lowers the target's [Speed]{mechanic:speed} by two [stages]{mechanic:stage}. 331,9,Lowers the target's Speed by two stages.,Inflicts [regular damage]{mechanic:regular-damage}. Lowers the target's [Speed]{mechanic:speed} by two [stages]{mechanic:stage}.
332,9,Requires a turn to charge before attacking. Has a $effect_chance% chance to paralyze the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [paralyze]{mechanic:paralysis} the target. User charges for one turn before attacking. 332,9,Requires a turn to charge before attacking. Has a $effect_chance% chance to paralyze the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [paralyze]{mechanic:paralysis} the target. User charges for one turn before attacking.
333,9,Requires a turn to charge before attacking. Has a $effect_chance% chance to [burn]{mechanic} the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target. User charges for one turn before attacking. 333,9,Requires a turn to charge before attacking. Has a $effect_chance% chance to [burn]{mechanic:burn} the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target. User charges for one turn before attacking.
335,9,"Lowers the user's Defense, Special Defense, and Speed by one stage each.","Inflicts [regular damage]{mechanic:regular-damage}. Lowers the user's [Defense]{mechanic:defense}, [Special Defense]{mechanic:special-defense}, and [Speed]{mechanic:speed} by one [stage]{mechanic:stage} each." 335,9,"Lowers the user's Defense, Special Defense, and Speed by one stage each.","Inflicts [regular damage]{mechanic:regular-damage}. Lowers the user's [Defense]{mechanic:defense}, [Special Defense]{mechanic:special-defense}, and [Speed]{mechanic:speed} by one [stage]{mechanic:stage} each."
336,9,"With [Fusion Bolt]{move:fusion-bolt}, inflicts double damage.","Inflicts [regular damage]{mechanic:regular-damage}. If a friendly Pokémon used []{move:fusion-bolt} earlier this turn, this move has double power." 336,9,"With [Fusion Bolt]{move:fusion-bolt}, inflicts double damage.","Inflicts [regular damage]{mechanic:regular-damage}. If a friendly Pokémon used []{move:fusion-bolt} earlier this turn, this move has double power."
337,9,"With [Fusion Flare]{move:fusion-flare}, inflicts double damage.","Inflicts [regular damage]{mechanic:regular-damage}. If a friendly Pokémon used []{move:fusion-flare} earlier this turn, this move has double power." 337,9,"With [Fusion Flare]{move:fusion-flare}, inflicts double damage.","Inflicts [regular damage]{mechanic:regular-damage}. If a friendly Pokémon used []{move:fusion-flare} earlier this turn, this move has double power."

1 move_effect_id local_language_id short_effect effect
2 1 9 Inflicts regular damage with no additional effect. Inflicts [regular damage]{mechanic:regular-damage}.
3 2 9 Puts the target to sleep. Puts the target to [sleep]{mechanic:sleep}.
4 3 9 Has a $effect_chance% chance to poison the target. Has a $effect_chance% chance to [poison]{mechanic:poison} the target. Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [poison]{mechanic:poison} the target.
5 4 9 Heals the user by half the damage inflicted. Inflicts [regular damage]{mechanic:regular-damage}. Heals the user for half the damage inflicted.
6 5 9 Has a $effect_chance% chance to [burn]{mechanic} the target. Has a $effect_chance% chance to [burn]{mechanic:burn} the target. Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target.
7 6 9 Has a $effect_chance% chance to freeze the target. Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target. Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target.
8 7 9 Has a $effect_chance% chance to paralyze the target. Has a $effect_chance% chance to [paralyze]{mechanic:paralysis} the target. Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [paralyze]{mechanic:paralyze} the target.
9 8 9 User faints. User [faint]{mechanic:faint}s, even if the attack [fail]{mechanic:fail}s or [miss]{mechanic:miss}es. Inflicts [regular damage]{mechanic:regular-damage}.
10 9 9 Only works on sleeping Pokémon. Heals the user by half the damage inflicted. Only works on [sleep]{mechanic:sleep}ing Pokémon. Inflicts [regular damage]{mechanic:regular-damage}. Heals the user for half the damage inflicted.
11 10 9 Uses the target's last used move. Uses the last move targeted at the user by a Pokémon still on the [field]{mechanic:field}. A move counts as targeting the user even if it hit multiple Pokémon, as long as the user was one of them; however, moves targeting the [field]{mechanic:field} itself do not count. If the user has not been targeted by an appropriate move since entering the [field]{mechanic:field}, or if no Pokémon that targeted the user remains on the [field]{mechanic:field}, this move will [fail]{mechanic:fail}. Moves that [fail]{mechanic:fail}ed, [miss]{mechanic:miss}ed, had [no effect]{mechanic:no-effect}, or were [block]{mechanic:block}ed are still copied. Assist moves, time-delayed moves, “meta” moves that operate on other moves/Pokémon/abilities, and some other special moves cannot be copied and are ignored; if the last move to hit the user was such a move, the previous move will be used instead. The full list of ignored moves is: []{move:acupressure}, []{move:assist}, []{move:chatter}, []{move:copycat}, []{move:counter}, []{move:curse}, []{move:doom-desire}, []{move:feint}, []{move:focus-punch}, []{move:future-sight}, []{move:helping-hand}, []{move:magic-coat}, []{move:me-first}, []{move:metronome}, []{move:mimic}, []{move:mirror-coat}, []{move:mirror-move}, []{move:nature-power}, []{move:perish-song}, []{move:psych-up}, []{move:role-play}, []{move:sketch}, []{move:sleep-talk}, []{move:snatch}, []{move:spit-up}, []{move:struggle}, and []{move:transform}. This move cannot be selected by []{move:assist}, []{move:metronome}, or []{move:sleep-talk}, nor forced by []{move:encore}.
50 54 9 Raises the user's Special Attack by two stages. Raises the user's [Special Attack]{mechanic:special-attack} by two [stages]{mechanic:stage}.
51 55 9 Raises the user's Special Defense by two stages. Raises the user's [Special Defense]{mechanic:special-defense} by two [stages]{mechanic:stage}.
52 58 9 User becomes a copy of the target until it leaves battle. User copies the target's species, weight, type, [ability]{mechanic:ability}, [calculated stats]{mechanic:calculated-stats} (except [HP]{mechanic:hp}), and moves. Copied moves will all have 5 [PP]{mechanic:pp} remaining. [IV]{mechanic:iv}s are copied for the purposes of []{move:hidden-power}, but stats are not recalculated. []{item:choice-band}, []{item:choice-scarf}, and []{item:choice-specs} stay in effect, and the user must select a new move. This move cannot be copied by []{move:mirror-move}, nor forced by []{move:encore}.
53 59 9 Lowers the target's Attack by two stages. Lowers the target's [Attack]{mechanic:attack} by two [stages]{mechanic:stage}.
54 60 9 Lowers the target's Defense by two stages. Lowers the target's [Defense]{mechanic:defense} by two [stages]{mechanic:stage}.
55 61 9 Lowers the target's Speed by two stages. Lowers the target's [Speed]{mechanic:speed} by two [stages]{mechanic:stage}.
56 63 9 Lowers the target's Special Defense by two stages. Lowers the target's [Special Defense]{mechanic:special-defense} by two [stages]{mechanic:stage}.
296 315 9 Destroys the target's held berry. Inflicts [regular damage]{mechanic:regular-damage}. If the target is [holding]{mechanic:held-item} a [berry]{mechanic:berry}, it's destroyed and cannot be used in response to this move.
297 316 9 Makes the target act last this turn. Forces the target to act last this turn, regardless of [Speed]{mechanic:speed} or move [priority]{mechanic:priority}. If the target has already acted this turn, this move will fail.
298 317 9 Raises the user's Attack and Special Attack by one stage. Raises the user's [Attack]{mechanic:attack} and [Special Attack]{mechanic:special-attack} by one [stage]{mechanic:stage} each. During []{move:sunny-day}, raises both stats by two stages.
299 318 9 Has double power if the user has no held item. Inflicts [regular damage]{mechanic:regular-damage}. If the user has no [held item]{mechanic:held-item}, this move has double power.
300 319 9 User becomes the target's type. User's type changes to match the target's.
301 320 9 Has double power if a friendly Pokémon fainted last turn. Inflicts [regular damage]{mechanic:regular-damage}. If a friendly Pokémon fainted on the previous turn, this move has double power.
302 321 9 Inflicts damage equal to the user's remaining HP. User faints. Inflicts damage equal to the user's remaining [HP]{mechanic:hp}. User faints.
659
660
661
662
663
664
665
813
814
815
816
817
818
819
878
879
880
881
882
883
884
989
990
991
992
993
994
995