Shuffled item categories.

This commit is contained in:
Eevee 2010-04-26 21:48:32 -07:00
parent b5fd88bba4
commit 56a47575a3
2 changed files with 25 additions and 25 deletions

View file

@ -1,5 +1,5 @@
id,pocket_id,name id,pocket_id,name
1,7, 1,7,Stat boosts
2,5,Effort drop 2,5,Effort drop
3,5,Medicine 3,5,Medicine
4,5,Other 4,5,Other
@ -7,32 +7,32 @@ id,pocket_id,name
6,5,Picky healing 6,5,Picky healing
7,5,Type protection 7,5,Type protection
8,5,Baking only 8,5,Baking only
9,1, 9,1,Collectibles
10,1, 10,1,Evolution
11,1, 11,1,Training
12,1, 12,1,Held items
13,1, 13,1,Choice
14,1, 14,1,Effort training
15,1, 15,1,Bad held items
16,1, 16,1,Training
17,1, 17,1,Plates
18,1, 18,1,Species-specific
19,1, 19,1,Type enhancement
20,8,Event items 20,8,Event items
21,8,Gameplay 21,8,Gameplay
22,8,Plot advancement 22,8,Plot advancement
23,8,Unused 23,8,Unused
24,1,Loot 24,1,Loot
25,6, 25,6,
26,2, 26,2,Vitamins
27,2, 27,2,Healing
28,2, 28,2,PP recovery
29,2, 29,2,Revival
30,2, 30,2,Status cures
31,1,
32,1,Mulch 32,1,Mulch
33,3,Special balls 33,3,Special balls
34,3,Standard balls 34,3,Standard balls
35,1, 35,1,Dex completion
36,1, 36,1,Scarves
37,4, 37,4,
38,7,Flutes

1 id pocket_id name
2 1 7 Stat boosts
3 2 5 Effort drop
4 3 5 Medicine
5 4 5 Other
7 6 5 Picky healing
8 7 5 Type protection
9 8 5 Baking only
10 9 1 Collectibles
11 10 1 Evolution
12 11 1 Training
13 12 1 Held items
14 13 1 Choice
15 14 1 Effort training
16 15 1 Bad held items
17 16 1 Training
18 17 1 Plates
19 18 1 Species-specific
20 19 1 Type enhancement
21 20 8 Event items
22 21 8 Gameplay
23 22 8 Plot advancement
24 23 8 Unused
25 24 1 Loot
26 25 6
27 26 2 Vitamins
28 27 2 Healing
29 28 2 PP recovery
30 29 2 Revival
31 30 2 Status cures
31 1
32 32 1 Mulch
33 33 3 Special balls
34 34 3 Standard balls
35 35 1 Dex completion
36 36 1 Scarves
37 37 4
38 38 7 Flutes

View file

@ -61,11 +61,11 @@ id,name,category_id,cost,fling_power,fling_effect_id,flavor_text,effect,is_under
60,X Accuracy,1,950,30,,An item that raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn.,In battle: Raises one Pokémon's Accuracy. Raises that Pokémon's Happiness by 1/1/0.,0,0,1,0,0 60,X Accuracy,1,950,30,,An item that raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn.,In battle: Raises one Pokémon's Accuracy. Raises that Pokémon's Happiness by 1/1/0.,0,0,1,0,0
61,X Special,1,350,30,,An item that raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.,In battle: Raises one Pokémon's Special Attack. Raises that Pokémon's Happiness by 1/1/0.,0,0,1,0,0 61,X Special,1,350,30,,An item that raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.,In battle: Raises one Pokémon's Special Attack. Raises that Pokémon's Happiness by 1/1/0.,0,0,1,0,0
62,X Sp. Def,1,350,30,,An item that raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.,In battle: Raises one Pokémon's Special Defense. Raises that Pokémon's Happiness by 1/1/0.,0,0,1,0,0 62,X Sp. Def,1,350,30,,An item that raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.,In battle: Raises one Pokémon's Special Defense. Raises that Pokémon's Happiness by 1/1/0.,0,0,1,0,0
63,Poké Doll,31,1000,30,,A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.,In wild battles: Ends the battle.,0,0,0,0,0 63,Poké Doll,11,1000,30,,A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.,In wild battles: Ends the battle.,0,0,0,0,0
64,Fluffy Tail,31,1000,30,,An item that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.,In wild battles: Ends the battle.,0,0,0,0,0 64,Fluffy Tail,11,1000,30,,An item that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.,In wild battles: Ends the battle.,0,0,0,0,0
65,Blue Flute,30,100,30,,A blue flute made from blown glass. Its melody awakens a single Pokémon from sleep.,Awakens one Pokémon. Reusable.,0,0,0,0,0 65,Blue Flute,38,100,30,,A blue flute made from blown glass. Its melody awakens a single Pokémon from sleep.,Awakens one Pokémon. Reusable.,0,0,0,0,0
66,Yellow Flute,30,200,30,,A yellow flute made from blown glass. Its melody snaps a single Pokémon out of confusion.,Cures one Pokémon of Confusion. Reusable.,0,0,0,0,0 66,Yellow Flute,38,200,30,,A yellow flute made from blown glass. Its melody snaps a single Pokémon out of confusion.,Cures one Pokémon of Confusion. Reusable.,0,0,0,0,0
67,Red Flute,30,300,30,,A red flute made from blown glass. Its melody snaps a single Pokémon out of infatuation.,Cures one Pokémon of Attraction. Reusable.,0,0,0,0,0 67,Red Flute,38,300,30,,A red flute made from blown glass. Its melody snaps a single Pokémon out of infatuation.,Cures one Pokémon of Attraction. Reusable.,0,0,0,0,0
68,Black Flute,11,400,30,,A black flute made from blown glass. Its melody makes wild Pokémon less likely to appear.,Makes wild encounters less frequent. Reusable.,0,0,0,0,0 68,Black Flute,11,400,30,,A black flute made from blown glass. Its melody makes wild Pokémon less likely to appear.,Makes wild encounters less frequent. Reusable.,0,0,0,0,0
69,White Flute,11,500,30,,A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear.,Makes wild encounters more frequent. Reusable.,0,0,0,0,0 69,White Flute,11,500,30,,A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear.,Makes wild encounters more frequent. Reusable.,0,0,0,0,0
70,Shoal Salt,9,20,30,,Pure salt that was discovered deep inside the Shoal Cave. It is extremely salty.,No effect.,0,0,0,0,0 70,Shoal Salt,9,20,30,,Pure salt that was discovered deep inside the Shoal Cave. It is extremely salty.,No effect.,0,0,0,0,0

1 id name category_id cost fling_power fling_effect_id flavor_text effect is_underground can_hold is_battle_item can_use_automatically can_reuse
61 60 X Accuracy 1 950 30 An item that raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn. In battle: Raises one Pokémon's Accuracy. Raises that Pokémon's Happiness by 1/1/0. 0 0 1 0 0
62 61 X Special 1 350 30 An item that raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. In battle: Raises one Pokémon's Special Attack. Raises that Pokémon's Happiness by 1/1/0. 0 0 1 0 0
63 62 X Sp. Def 1 350 30 An item that raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. In battle: Raises one Pokémon's Special Defense. Raises that Pokémon's Happiness by 1/1/0. 0 0 1 0 0
64 63 Poké Doll 31 11 1000 30 A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon. In wild battles: Ends the battle. 0 0 0 0 0
65 64 Fluffy Tail 31 11 1000 30 An item that attracts Pokémon. Use it to flee from any battle with a wild Pokémon. In wild battles: Ends the battle. 0 0 0 0 0
66 65 Blue Flute 30 38 100 30 A blue flute made from blown glass. Its melody awakens a single Pokémon from sleep. Awakens one Pokémon. Reusable. 0 0 0 0 0
67 66 Yellow Flute 30 38 200 30 A yellow flute made from blown glass. Its melody snaps a single Pokémon out of confusion. Cures one Pokémon of Confusion. Reusable. 0 0 0 0 0
68 67 Red Flute 30 38 300 30 A red flute made from blown glass. Its melody snaps a single Pokémon out of infatuation. Cures one Pokémon of Attraction. Reusable. 0 0 0 0 0
69 68 Black Flute 11 400 30 A black flute made from blown glass. Its melody makes wild Pokémon less likely to appear. Makes wild encounters less frequent. Reusable. 0 0 0 0 0
70 69 White Flute 11 500 30 A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear. Makes wild encounters more frequent. Reusable. 0 0 0 0 0
71 70 Shoal Salt 9 20 30 Pure salt that was discovered deep inside the Shoal Cave. It is extremely salty. No effect. 0 0 0 0 0