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Rename the "none" damage class to "non-damaging".
Also decapitalize the classes' names, because they make sense that way and they're not among the things the games always capitalize.
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2 changed files with 4 additions and 4 deletions
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@ -1,4 +1,4 @@
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id,name,description
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id,name,description
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1,None,No damage
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1,non-damaging,No damage
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2,Physical,"Physical damage, controlled by Attack and Defense"
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2,physical,"Physical damage, controlled by Attack and Defense"
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3,Special,"Special damage, controlled by Special Attack and Special Defense"
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3,special,"Special damage, controlled by Special Attack and Special Defense"
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@ -573,7 +573,7 @@ class MoveDamageClass(TableBase):
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__tablename__ = 'move_damage_classes'
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__tablename__ = 'move_damage_classes'
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id = Column(Integer, primary_key=True, nullable=False,
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id = Column(Integer, primary_key=True, nullable=False,
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info=dict(description="A numeric ID"))
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info=dict(description="A numeric ID"))
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name = Column(Unicode(8), nullable=False,
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name = Column(Unicode(16), nullable=False,
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info=dict(description="An English name of the class", format='plaintext'))
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info=dict(description="An English name of the class", format='plaintext'))
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description = Column(Unicode(64), nullable=False,
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description = Column(Unicode(64), nullable=False,
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info=dict(description="An English description of the class", format='plaintext'))
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info=dict(description="An English description of the class", format='plaintext'))
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