diff --git a/pokedex/data/csv/move_effect_changelog.csv b/pokedex/data/csv/move_effect_changelog.csv index 1771c53..756b363 100644 --- a/pokedex/data/csv/move_effect_changelog.csv +++ b/pokedex/data/csv/move_effect_changelog.csv @@ -26,3 +26,4 @@ id,effect_id,changed_in_version_group_id 25,27,8 26,224,11 27,255,8 +28,187,11 diff --git a/pokedex/data/csv/move_effect_changelog_prose.csv b/pokedex/data/csv/move_effect_changelog_prose.csv index 699f94c..bc14cfe 100644 --- a/pokedex/data/csv/move_effect_changelog_prose.csv +++ b/pokedex/data/csv/move_effect_changelog_prose.csv @@ -26,3 +26,4 @@ move_effect_changelog_id,local_language_id,effect 25,9,Lasts either two or three turns. 26,9,"If the target is not under the effect of []{move:detect} or []{move:protect}, this move will fail." 27,9,The user receieves 1/2 of the damage dealt in recoil. +28,9,The barriers are destroyed even if this move has [no effect]{mechanic:no-effect}. diff --git a/pokedex/data/csv/move_effect_prose.csv b/pokedex/data/csv/move_effect_prose.csv index af4e335..c8f4617 100644 --- a/pokedex/data/csv/move_effect_prose.csv +++ b/pokedex/data/csv/move_effect_prose.csv @@ -593,7 +593,7 @@ Items taken or given away by []{move:covet}, []{move:knock-off}, []{move:switche 186,9,Inflicts double damage if the user takes damage before attacking this turn.,"Inflicts [regular damage]{mechanic:regular-damage}. If the target damaged the user this turn and was the last to do so, this move has double power. []{move:pain-split} does not count as damaging the user." -187,9,Destroys Reflect and Light Screen.,"Destroys any []{move:light-screen} or []{move:reflect} on the target's side of the [field]{mechanic:field}, then inflicts [regular damage]{mechanic:regular-damage}. The barriers are destroyed even if this move has [no effect]{mechanic:no-effect}." +187,9,Destroys Reflect and Light Screen.,"Destroys any []{move:light-screen} or []{move:reflect} on the target's side of the [field]{mechanic:field}, then inflicts [regular damage]{mechanic:regular-damage}." 188,9,Target sleeps at the end of the next turn.,"Puts the target to [sleep]{mechanic:sleep} at the end of the next turn. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers. If the target leaves the [field]{mechanic:field}, this effect is canceled. If the target has a status effect when this move is used, this move will [fail]{mechanic:fail}. If the target is protected by []{move:safeguard} when this move is used, this move will [fail]{mechanic:fail}.