veekun_pokedex/pokedex/db/tables.py

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from sqlalchemy import Column, ForeignKey, MetaData, Table
from sqlalchemy.ext.declarative import declarative_base
from sqlalchemy.orm import backref, relation
from sqlalchemy.types import *
from sqlalchemy.databases.mysql import *
metadata = MetaData()
TableBase = declarative_base(metadata=metadata)
class Ability(TableBase):
__tablename__ = 'abilities'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(24), nullable=False)
flavor_text = Column(Unicode(64), nullable=False)
effect = Column(Unicode(255), nullable=False)
class ContestEffect(TableBase):
__tablename__ = 'contest_effects'
id = Column(Integer, primary_key=True, nullable=False)
appeal = Column(SmallInteger, nullable=False)
jam = Column(SmallInteger, nullable=False)
flavor = Column(Unicode(255), nullable=False)
effect = Column(Unicode(255), nullable=False)
class EggGroup(TableBase):
__tablename__ = 'egg_groups'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(16), nullable=False)
class Encounter(TableBase):
__tablename__ = 'encounters'
id = Column(Integer, primary_key=True, nullable=False)
version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False)
location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False)
encounter_type_slot_id = Column(Integer, ForeignKey('encounter_type_slots.id'), nullable=False, autoincrement=False)
encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), nullable=True, autoincrement=False)
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False)
min_level = Column(Integer, nullable=False, autoincrement=False)
max_level = Column(Integer, nullable=False, autoincrement=False)
class EncounterCondition(TableBase):
__tablename__ = 'encounter_conditions'
id = Column(Integer, primary_key=True, nullable=False)
encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=False, autoincrement=False)
name = Column(Unicode(64), nullable=False)
class EncounterConditionGroup(TableBase):
__tablename__ = 'encounter_condition_groups'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(64), nullable=False)
class EncounterType(TableBase):
__tablename__ = 'encounter_types'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(64), nullable=False)
class EncounterTypeSlot(TableBase):
__tablename__ = 'encounter_type_slots'
id = Column(Integer, primary_key=True, nullable=False)
encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=False, nullable=False, autoincrement=False)
encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=True, autoincrement=False)
rarity = Column(Integer, nullable=False, autoincrement=False)
class EvolutionChain(TableBase):
__tablename__ = 'evolution_chains'
id = Column(Integer, primary_key=True, nullable=False)
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growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False)
steps_to_hatch = Column(Integer, nullable=False)
baby_trigger_item = Column(Unicode(12))
class EvolutionMethod(TableBase):
__tablename__ = 'evolution_methods'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(64), nullable=False)
description = Column(Unicode(255), nullable=False)
class Generation(TableBase):
__tablename__ = 'generations'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(16), nullable=False)
main_region = Column(Unicode(16), nullable=False)
class GrowthRate(TableBase):
__tablename__ = 'growth_rates'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(16), nullable=False)
formula = Column(Unicode(255), nullable=False)
class Language(TableBase):
__tablename__ = 'languages'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(16), nullable=False)
class Location(TableBase):
__tablename__ = 'locations'
id = Column(Integer, primary_key=True, nullable=False)
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
name = Column(Unicode(64), nullable=False)
class LocationArea(TableBase):
__tablename__ = 'location_areas'
id = Column(Integer, primary_key=True, nullable=False)
location_id = Column(Integer, ForeignKey('locations.id'), nullable=False)
internal_id = Column(Integer, nullable=False)
name = Column(Unicode(64), nullable=True)
class MoveEffect(TableBase):
__tablename__ = 'move_effects'
id = Column(Integer, primary_key=True, nullable=False)
priority = Column(SmallInteger, nullable=False)
short_effect = Column(Unicode(128), nullable=False)
effect = Column(Unicode(255), nullable=False)
class MoveTarget(TableBase):
__tablename__ = 'move_targets'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(32), nullable=False)
description = Column(Unicode(128), nullable=False)
class Move(TableBase):
__tablename__ = 'moves'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(12), nullable=False)
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type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
power = Column(SmallInteger)
pp = Column(SmallInteger, nullable=False)
accuracy = Column(SmallInteger)
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target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False)
category = Column(Unicode(8), nullable=False)
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effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
effect_chance = Column(Integer)
contest_type = Column(Unicode(8), nullable=False)
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contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=False)
super_contest_effect_id = Column(Integer, nullable=False)
class Pokemon(TableBase):
__tablename__ = 'pokemon'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(20), nullable=False)
forme_name = Column(Unicode(16))
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forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
generation_id = Column(Integer, ForeignKey('generations.id'))
evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'))
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evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id'))
evolution_parameter = Column(Unicode(32))
height = Column(Integer, nullable=False)
weight = Column(Integer, nullable=False)
species = Column(Unicode(16), nullable=False)
color = Column(Unicode(6), nullable=False)
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pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
habitat = Column(Unicode(16), nullable=False)
gender_rate = Column(Integer, nullable=False)
capture_rate = Column(Integer, nullable=False)
base_experience = Column(Integer, nullable=False)
base_happiness = Column(Integer, nullable=False)
gen1_internal_id = Column(Integer)
is_baby = Column(Boolean, nullable=False)
has_gen4_fem_sprite = Column(Boolean, nullable=False)
has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
class PokemonAbility(TableBase):
__tablename__ = 'pokemon_abilities'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
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ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False)
slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
class PokemonDexNumber(TableBase):
__tablename__ = 'pokemon_dex_numbers'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
pokedex_number = Column(Integer, nullable=False)
class PokemonEggGroup(TableBase):
__tablename__ = 'pokemon_egg_groups'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False)
class PokemonFlavorText(TableBase):
__tablename__ = 'pokemon_flavor_text'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
flavor_text = Column(Unicode(255), nullable=False)
class PokemonName(TableBase):
__tablename__ = 'pokemon_names'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
name = Column(Unicode(16), nullable=False)
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class PokemonShape(TableBase):
__tablename__ = 'pokemon_shapes'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(24), nullable=False)
awesome_name = Column(Unicode(16), nullable=False)
class PokemonStat(TableBase):
__tablename__ = 'pokemon_stats'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False)
base_stat = Column(Integer, nullable=False)
effort = Column(Integer, nullable=False)
class PokemonType(TableBase):
__tablename__ = 'pokemon_types'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
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type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
class Stat(TableBase):
__tablename__ = 'stats'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(16), nullable=False)
class TypeEfficacy(TableBase):
__tablename__ = 'type_efficacy'
damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
damage_factor = Column(Integer, nullable=False)
class Type(TableBase):
__tablename__ = 'types'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(8), nullable=False)
abbreviation = Column(Unicode(3), nullable=False)
class VersionGroup(TableBase):
__tablename__ = 'version_groups'
id = Column(Integer, primary_key=True, nullable=False)
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generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
class Version(TableBase):
__tablename__ = 'versions'
id = Column(Integer, primary_key=True, nullable=False)
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version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False)
name = Column(Unicode(32), nullable=False)
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### Relations down here, to avoid ordering problems
Encounter.pokemon = relation(Pokemon, backref='encounters')
Encounter.version = relation(Version, backref='encounters')
Encounter.location_area = relation(LocationArea, backref='encounters')
Encounter.slot = relation(EncounterTypeSlot, backref='encounters')
Encounter.condition = relation(EncounterCondition, backref='encounters')
EncounterCondition.group = relation(EncounterConditionGroup,
backref='conditions')
EncounterTypeSlot.type = relation(EncounterType, backref='slots')
EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
LocationArea.location = relation(Location, backref='areas')
Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
order_by=PokemonAbility.slot,
backref='pokemon')
Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
order_by=PokemonEggGroup.egg_group_id,
backref='pokemon')
Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon')
Pokemon.evolution_method = relation(EvolutionMethod)
Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
backref=backref('evolution_parent',
remote_side=[Pokemon.id]))
Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon')
Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
Pokemon.generation = relation(Generation, backref='pokemon')
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Pokemon.shape = relation(PokemonShape, backref='pokemon')
Pokemon.stats = relation(PokemonStat, backref='pokemon')
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Pokemon.types = relation(Type, secondary=PokemonType.__table__)
PokemonDexNumber.generation = relation(Generation)
PokemonFlavorText.version = relation(Version)
PokemonName.language = relation(Language)
PokemonStat.stat = relation(Stat)
Type.damage_efficacies = relation(TypeEfficacy,
primaryjoin=Type.id
==TypeEfficacy.damage_type_id,
backref='damage_type')
Type.target_efficacies = relation(TypeEfficacy,
primaryjoin=Type.id
==TypeEfficacy.target_type_id,
backref='target_type')
Version.generation = relation(Generation, secondary=VersionGroup.__table__,
backref='versions')