2009-03-23 02:07:31 +00:00
|
|
|
# encoding: utf8
|
|
|
|
"""Faithful translations of calculations the games make."""
|
|
|
|
|
|
|
|
def calculated_stat(base_stat, level, iv, effort):
|
|
|
|
"""Returns the calculated stat -- i.e. the value actually shown in the game
|
|
|
|
on a Pokémon's status tab.
|
|
|
|
"""
|
|
|
|
|
|
|
|
# Remember: this is from C; use floor division!
|
|
|
|
return (base_stat * 2 + iv + effort // 4) * level // 100 + 5
|
|
|
|
|
|
|
|
def calculated_hp(base_hp, level, iv, effort):
|
|
|
|
"""Similar to `calculated_stat`, except with a slightly different formula
|
|
|
|
used specifically for HP.
|
|
|
|
"""
|
|
|
|
|
|
|
|
# Shedinja's base stat of 1 is special; its HP is always 1
|
|
|
|
if base_hp == 1:
|
|
|
|
return 1
|
|
|
|
|
|
|
|
return (base_hp * 2 + iv + effort // 4) * level // 100 + 10 + level
|
2009-03-27 23:49:20 +00:00
|
|
|
|
|
|
|
def earned_exp(base_exp, level):
|
|
|
|
"""Returns the amount of EXP earned when defeating a Pokémon at the given
|
|
|
|
level.
|
|
|
|
"""
|
|
|
|
|
|
|
|
return base_exp * level // 7
|