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194 lines
5.2 KiB
ReStructuredText
194 lines
5.2 KiB
ReStructuredText
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Using pokedex
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=============
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The pokédex is, first and foremost, a Python library. To get the most of it,
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you'll need to learn `Python`_ and `SQLAlchemy`_.
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Here is a small example of using pokedex:
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.. testcode::
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from pokedex.db import connect, tables, util
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session = connect()
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pokemon = util.get(session, tables.PokemonSpecies, 'bulbasaur')
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print u'{0.name}, the {0.genus} Pokemon'.format(pokemon)
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Running this will give you some Bulbasaur info:
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.. testoutput::
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Bulbasaur, the Seed Pokemon
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Connecting
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----------
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To get information out of the Pokédex, you will need to create a
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:class:`Session <pokedex.db.multilang.MultilangSession>`. To do that, use
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:func:`pokedex.db.connect`. For simple uses, you don't need to give it any
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arguments: it the database that ``pokedex load`` fills up by default. If you
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need to select another database, give its URI as the first argument.
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The object :func:`~pokedex.db.connect` gives you is actually a
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:class:`SQLAlchemy session <sqlalchemy.orm.session.Session>`, giving you the
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full power of SQLAlchemy for working with the data. We'll cover some basics
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here, but if you intend to do some serious work, do read SQLAlchemy's docs.
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Pokédex tables
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--------------
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Data in the pokédex is organized in tables, defined in
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:mod:`pokedex.db.tables`.
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There is quite a few or them. To get you started, here are a few common ones:
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* :class:`~pokedex.db.tables.PokemonSpecies`
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* :class:`~pokedex.db.tables.Move`
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* :class:`~pokedex.db.tables.Item`
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* :class:`~pokedex.db.tables.Type`
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Getting things
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--------------
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If you know what you want from the pokédex, you can use the
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:func:`pokedex.db.util.get` function. It looks up a thing in a table, based on
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its identifier, name, or ID, and returns it.
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.. testcode::
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def print_pokemon(pokemon):
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print u'{0.name}, the {0.genus} Pokemon'.format(pokemon)
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print_pokemon(util.get(session, tables.PokemonSpecies, identifier='eevee'))
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print_pokemon(util.get(session, tables.PokemonSpecies, name=u'Ho-Oh'))
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print_pokemon(util.get(session, tables.PokemonSpecies, id=50))
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def print_item(item):
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print u'{0.name}: ${0.cost}'.format(item)
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print_item(util.get(session, tables.Item, identifier='great-ball'))
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print_item(util.get(session, tables.Item, name='Potion'))
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print_item(util.get(session, tables.Item, id=30))
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.. testoutput::
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Eevee, the Evolution Pokemon
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Ho-Oh, the Rainbow Pokemon
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Diglett, the Mole Pokemon
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Great Ball: $600
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Potion: $300
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Fresh Water: $200
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Querying
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--------
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So, how do you get data from the session? You use the session's
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:meth:`~sqlalchemy.orm.session.Session.query` method, and give it a pokédex
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Table as an argument. This will give you a :class:`SQLAlchemy query
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<sqlalchemy.orm.query.Query>`.
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Ordering
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^^^^^^^^
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As always with SQL, you should not rely on query results being in some
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particular order – unless you have ordered the query first. This means that
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you'll want to sort just about every query you will make.
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For example, you can get a list of all pokémon species, sorted by their
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:attr:`~pokedex.db.tables.PokemonSpecies.id`, like so:
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.. testcode::
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for pokemon in session.query(tables.PokemonSpecies).order_by(tables.PokemonSpecies.id):
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print pokemon.name
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.. testoutput::
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Bulbasaur
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Ivysaur
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Venusaur
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Charmander
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Charmeleon
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...
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Keldeo
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Meloetta
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Genesect
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Or to order by :attr:`~pokedex.db.tables.PokemonSpecies.name`:
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.. testcode::
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for pokemon in session.query(tables.PokemonSpecies).order_by(tables.PokemonSpecies.name):
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print pokemon.name
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.. testoutput::
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Abomasnow
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...
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Zweilous
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Filtering
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^^^^^^^^^
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Another major operation on queries is filtering, using the query's
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:meth:`~sqlalchemy.orm.query.Query.filter` or
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:meth:`~sqlalchemy.orm.query.Query.filter_by` methods:
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.. testcode::
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for move in session.query(tables.Move).filter(tables.Move.power > 200):
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print move.name
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.. testoutput::
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Explosion
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Joining
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^^^^^^^
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The final operation we'll cover here is joining other tables to the query,
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using the query's :meth:`~sqlalchemy.orm.query.Query.join`.
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You will usually want to join on a relationship, such as in the following
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example:
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.. testcode::
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query = session.query(tables.Move)
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query = query.join(tables.Move.type)
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query = query.filter(tables.Type.identifier == 'grass')
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query = query.filter(tables.Move.power >= 100)
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query = query.order_by(tables.Move.power)
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query = query.order_by(tables.Move.name)
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print 'The most powerful Grass-type moves:'
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for move in query:
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print u'{0.name} ({0.power})'.format(move)
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.. testoutput::
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The most powerful Grass-type moves:
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Petal Dance (120)
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Power Whip (120)
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Seed Flare (120)
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SolarBeam (120)
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Wood Hammer (120)
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Leaf Storm (140)
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Frenzy Plant (150)
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That concludes our brief tutorial.
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If you need to do more, consult the `SQLAlchemy documentation`_.
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API documentation
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-----------------
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.. autofunction:: pokedex.db.connect
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See :class:`sqlalchemy.orm.session.Session` for more documentation on the
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returned object.
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.. autofunction:: pokedex.db.util.get
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.. _Python: http://www.python.org
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.. _SQLAlchemy: http://www.sqlalchemy.org
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.. _`SQLAlchemy documentation`: http://www.sqlalchemy.org/docs/orm/tutorial.html
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