veekun_pokedex/pokedex/data/csv/move_changelog.csv

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move_id,changed_in_version_group_id,type_id,power,pp,accuracy,priority,target_id,effect_id,effect_chance
2,3,1,,,,,,,
13,5,,,,75,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
14,15,,,30,,,,,
16,3,1,,,,,,1,
17,3,,35,,,,,,
18,3,,,,85,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
18,15,,,,100,,,,
19,8,,70,,,,,,
20,11,,,,75,,,,
22,8,,,10,,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
22,15,,35,15,,,,,
26,8,,70,,,,,,
26,11,,85,25,,,,,
28,3,1,,,,,,,
33,11,,35,,95,,,,
35,11,,,,85,,,,
37,11,,90,20,,,,,
38,3,,100,,,,,49,
40,3,,,,,,,,20
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
42,15,,14,,85,,,,
44,3,1,,,,,,,10
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
46,15,,,,100,,,,
50,8,,,,55,,,,
50,11,,,,80,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
53,15,,95,,,,,,
56,15,,120,,,,,,
57,15,,95,,,,,,
58,15,,95,,,,,,
59,3,,,,90,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
59,15,,120,,,,,,
66,15,,,25,,,,,
67,5,,50,,90,,,32,30
71,8,,,20,,,,,
72,8,,,10,,,,,
74,11,,,,,,,14,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
74,15,,,40,,,,,
80,8,,70,,,,,,
80,11,,90,20,,,,,
83,11,,15,,70,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
85,15,,95,,,,,,
87,3,,,,,,,,10
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
87,15,,120,,,,,,
88,3,,,,65,,,,
91,3,,100,,,,,,
91,8,,60,,,,,,
92,11,,,,85,,,,
94,3,,,,,,,,30
95,8,,,,60,,,,
95,9,,,,70,,,,
105,8,,,20,,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
107,15,,,20,,,,,
112,15,,,30,,,,,
120,3,,130,,,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
122,15,,20,,,,,,
123,15,,20,,,,,,
126,3,,,,,,,,30
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
126,15,,120,,,,,,
128,11,,,10,75,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
130,15,,100,15,,,,,
136,8,,85,,,,,,
136,11,,100,20,,,,,
137,11,,,,75,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
137,15,,,,90,,,,
139,11,,,,55,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
139,15,,,,80,,,,
143,3,,,,,,,,10
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
145,15,,20,,,,,,
146,3,,,,,,,1,0
148,8,,,,70,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
149,15,,,,80,,,,
151,15,,,40,,,,,
152,11,,,,85,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
152,15,,90,,,,,,
153,3,,170,,,,,,
157,3,,,,,,,1,0
161,3,,,,,,,1,0
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
165,15,,,,,,10,,
168,15,,40,10,,,,,
170,11,,,40,,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
173,15,,40,,,,,,
174,11,10001,,,,,,,
178,11,,,,85,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
178,15,,,,,,10,,
184,11,,,,90,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
186,15,1,,,,,,,
192,8,,100,,,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
195,15,,,,,,12,,
198,11,,,,80,,,,
200,8,,90,,,,,,
200,11,,,15,,,,,
202,8,,,5,,,,,
202,11,,60,,,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
204,15,1,,,,,,,
210,11,,10,,,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
210,15,,20,,,,,,
215,15,,,,,,4,,
236,15,1,,,,,,,
237,15,,1,,,,,,
248,11,,80,15,90,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
248,15,,100,,,,,,
249,8,,20,,,,,,
250,11,,15,,70,,,,
251,11,,10,,,,,,
253,11,,50,,,,,,
254,8,,,10,,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
257,15,,100,,,,,,
261,15,,,,75,,,,
265,15,,60,,,,,,
266,15,,,,,3,,,
267,15,,,,,,1,,
282,15,,20,,,,,,
291,8,,60,,,,,,
294,11,,,,,,,54,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
305,15,,,,,,,,30
309,15,,100,,85,,,,
312,15,,,,,,4,,
314,15,,55,,,,,,
315,15,,140,,,,,,
317,15,,50,10,80,,,,
326,15,,,30,,,,,
328,11,,15,,70,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
330,15,,95,,,,,,
331,11,,10,,,,,,
333,11,,10,,,,,,
343,11,,40,,,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
343,15,,,40,,,,,
348,8,,70,,,,,,
350,11,,,,80,,,,
353,11,,120,,85,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
358,15,,60,,,,,,
364,11,,50,,,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
366,15,,,30,,,,,
372,15,,50,,,,,,
375,15,,,,90,,,,
382,11,,0,,,,,,
386,11,,60,,,,,,
387,11,,130,,,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
396,15,,90,,,,,,
403,15,,,20,,,,,
406,15,,90,,,,,,
408,15,,70,,,,,,
409,11,,60,5,,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
412,15,,80,,,,,,
434,15,,140,,,,,,
437,15,,140,,,,,,
441,15,,,,70,,,,
448,15,,60,,,,,,
463,11,,,,70,,,,
Add move changelogs for Gen V→VI Made by running a script to compare an old version of moves.csv[1] with the current version. [1]: https://github.com/veekun/pokedex/commit/cb5276773b2248a3ec2e71e34b31ed12fbd38000 Hidden power changed from variable power to 100. We can't represent NULLs in the changelog, so set the power to 1 instead. A few effect chances changed from NULL to 100. We can't represent this either, but i don't think it matters. leer: effect_chance changed from NULL to 100 hidden-power: power changed from 1 to 60 chatter: effect_chance changed from NULL to 100 v-create: effect_chance changed from NULL to 100 Here's the complete list of changes: swords-dance: pp changed from 30 to 20 whirlwind: accuracy changed from 100 to NULL vine-whip: power changed from 35 to 45 vine-whip: pp changed from 15 to 25 pin-missile: power changed from 14 to 25 pin-missile: accuracy changed from 85 to 95 roar: accuracy changed from 100 to NULL flamethrower: power changed from 95 to 90 hydro-pump: power changed from 120 to 110 surf: power changed from 95 to 90 ice-beam: power changed from 95 to 90 blizzard: power changed from 120 to 110 submission: pp changed from 25 to 20 growth: pp changed from 40 to 20 thunderbolt: power changed from 95 to 90 thunder: power changed from 120 to 110 minimize: pp changed from 20 to 10 barrier: pp changed from 30 to 20 lick: power changed from 20 to 30 smog: power changed from 20 to 30 fire-blast: power changed from 120 to 110 skull-bash: power changed from 100 to 130 skull-bash: pp changed from 15 to 10 glare: accuracy changed from 90 to 100 poison-gas: accuracy changed from 80 to 90 bubble: power changed from 20 to 40 psywave: accuracy changed from 80 to 100 acid-armor: pp changed from 40 to 20 crabhammer: power changed from 90 to 100 struggle: target_id changed from 10 to 8 thief: power changed from 40 to 60 thief: pp changed from 10 to 25 snore: power changed from 40 to 50 cotton-spore: target_id changed from 10 to 11 sweet-kiss: type_id changed from 1 to 18 perish-song: target_id changed from 12 to 14 charm: type_id changed from 1 to 18 fury-cutter: power changed from 20 to 40 heal-bell: target_id changed from 4 to 13 moonlight: type_id changed from 1 to 18 hidden-power: power changed from 1 to 60 future-sight: power changed from 100 to 120 heat-wave: power changed from 100 to 95 will-o-wisp: accuracy changed from 75 to 85 smellingsalt: power changed from 60 to 70 follow-me: priority changed from 3 to 2 nature-power: target_id changed from 1 to 10 knock-off: power changed from 20 to 65 poison-fang: effect_chance changed from 30 to 50 meteor-mash: power changed from 100 to 90 meteor-mash: accuracy changed from 85 to 90 aromatherapy: target_id changed from 4 to 13 air-cutter: power changed from 55 to 60 overheat: power changed from 140 to 130 rock-tomb: power changed from 50 to 60 rock-tomb: pp changed from 10 to 15 rock-tomb: accuracy changed from 80 to 95 extrasensory: pp changed from 30 to 20 muddy-water: power changed from 95 to 90 covet: pp changed from 40 to 25 wake-up-slap: power changed from 60 to 70 tailwind: pp changed from 30 to 15 assurance: power changed from 50 to 60 psycho-shift: accuracy changed from 90 to 100 aura-sphere: power changed from 90 to 80 air-slash: pp changed from 20 to 15 dragon-pulse: power changed from 90 to 85 power-gem: power changed from 70 to 80 energy-ball: power changed from 80 to 90 draco-meteor: power changed from 140 to 130 leaf-storm: power changed from 140 to 130 gunk-shot: accuracy changed from 70 to 80 chatter: power changed from 60 to 65 magma-storm: power changed from 120 to 100 wonder-room: priority changed from -7 to 0 rage-powder: priority changed from 3 to 2 magic-room: priority changed from -7 to 0 storm-throw: power changed from 40 to 60 synchronoise: power changed from 70 to 120 synchronoise: pp changed from 15 to 10 low-sweep: power changed from 60 to 65 hex: power changed from 50 to 65 incinerate: power changed from 30 to 60 water-pledge: power changed from 50 to 80 fire-pledge: power changed from 50 to 80 grass-pledge: power changed from 50 to 80 struggle-bug: power changed from 30 to 50 frost-breath: power changed from 40 to 60 sacred-sword: pp changed from 20 to 15 hurricane: power changed from 120 to 110 techno-blast: power changed from 85 to 120 Fixes #127 Fixes #136
2016-09-25 19:04:51 +00:00
463,15,,120,,,,,,
472,15,,,,,-7,,,
476,15,,,,,3,,,
478,15,,,,,-7,,,
480,15,,40,,,,,,
485,15,,70,15,,,,,
490,15,,60,,,,,,
506,15,,50,,,,,,
510,15,,30,,,,,,
518,15,,50,,,,,,
519,15,,50,,,,,,
520,15,,50,,,,,,
522,15,,30,,,,,,
524,15,,40,,,,,,
533,15,,,20,,,,,
542,15,,120,,,,,,
546,15,,85,,,,,,