Add 2021 Halloween pattern
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@ -22,6 +22,7 @@ valentines-2020 = ["replace-default"]
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st-patricks-day = ["replace-default"]
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july-4 = ["replace-default"]
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halloween-2020 = ["replace-default"]
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halloween-2021 = ["replace-default"]
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new-years-eve-2020 = ["replace-default"]
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november-2020 = ["replace-default"]
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58
harrogate/src/halloween_2021.rs
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58
harrogate/src/halloween_2021.rs
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@ -0,0 +1,58 @@
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//! purple-and-green with "lightning" flashes
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use super::delay;
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use house::{Harrogate, PORCH_BACK_LEN, PORCH_FRONT_LEN};
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use lights::{murmurf, rgb::Rgb, HardwareRgb, Lights};
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const BLACK: Rgb = Rgb(0, 0, 0);
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const GREEN: Rgb = Rgb(0, 255, 0);
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const LIGHTNING: Rgb = Rgb(255, 200, 50);
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const PURPLE: Rgb = Rgb(100, 0, 128);
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// tenth of a second
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const TIC: u32 = 4_800_000;
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#[allow(dead_code)]
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#[inline(always)]
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pub fn run(lights: &mut impl Lights<Pixel = HardwareRgb>) -> ! {
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let mut rng = 0xB00u32;
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let mut back_buffer = [BLACK; PORCH_BACK_LEN];
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let mut draw = |back_buffer: &[Rgb]| {
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let front_pattern = [PURPLE].iter().cycle().cloned();
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Harrogate {
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porch_front: front_pattern.take(PORCH_FRONT_LEN),
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porch_back: back_buffer.iter().cloned(),
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}
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.render_to(lights);
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};
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loop {
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// clear
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back_buffer.iter_mut().for_each(|pix| *pix = GREEN);
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draw(&back_buffer);
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// delay 3-15 seconds
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delay(TIC * (murmurf(&mut rng) % 120 + 30));
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// flash 1
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back_buffer.iter_mut().for_each(|pix| *pix = BLACK);
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flash(&mut rng, &mut back_buffer);
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draw(&back_buffer);
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delay(TIC * 2);
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// flash 2
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flash(&mut rng, &mut back_buffer);
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draw(&back_buffer);
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delay(TIC * 3);
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}
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}
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fn flash(rng: &mut u32, back_buffer: &mut [Rgb]) {
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let start = murmurf(rng) as usize % (PORCH_BACK_LEN - 20);
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let len = murmurf(rng) as usize % 20 + murmurf(rng) as usize % 20 + 10;
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let end = (start + len).min(PORCH_BACK_LEN);
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back_buffer.as_mut()[start..end]
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.iter_mut()
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.for_each(|pix| *pix = LIGHTNING);
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}
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@ -13,6 +13,7 @@ mod valentines_2020;
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mod st_patricks_day;
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mod july_4;
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mod halloween_2020;
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mod halloween_2021;
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mod november_2020;
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mod new_years_eve_2020;
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mod door_light;
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@ -45,6 +46,9 @@ fn main() -> ! {
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#[cfg(feature = "halloween-2020")]
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halloween_2020::run(&mut lights);
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#[cfg(feature = "halloween-2021")]
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halloween_2021::run(&mut lights);
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#[cfg(feature = "new-years-eve-2020")]
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new_years_eve_2020::run(&mut lights);
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