Revise Halloween pattern

This commit is contained in:
Tangent 128 2019-10-28 20:36:55 -04:00
parent 5a741d870b
commit 5cb3c49ed8
2 changed files with 19 additions and 5 deletions

View file

@ -12,23 +12,37 @@ use lights::{
};
use lights_hal::{boot, delay, entry};
const ORANGE: Rgb = Rgb(255,150,0);
const PURPLE: Rgb = Rgb(200,0,255);
const BUFFER_LEN: usize = 300;
#[entry]
fn main() -> ! {
let mut lights = boot();
lights.heartbeat();
let front_pattern = [
PURPLE,
PURPLE,
ORANGE,
PURPLE,
PURPLE,
].iter().cycle();
let back_pattern = repeat(&ORANGE);
let pattern =
repeat(&Rgb(255,0,255)).take(150)
back_pattern.take(150)
.chain(
repeat(&Rgb(255,128,0)).take(150)
front_pattern.take(150)
).cycle();
let mut buffer = [HardwareRgb(255,255,0); 200];
let mut buffer = [HardwareRgb(255,255,0); BUFFER_LEN];
loop {
// blink light to demonstrate loop is still running
lights.heartbeat();
for (i, pixel) in pattern.clone().take(200).enumerate() {
for (i, pixel) in pattern.clone().take(BUFFER_LEN).enumerate() {
buffer[i] = correct(pixel);
}

View file

@ -13,7 +13,7 @@ const GREEN: Rgb = Rgb(100, 255, 0);
const PURPLE: Rgb = Rgb(196, 0, 255);
const SEGMENT_LEN: usize = 50;
const BUFFER_LEN: usize = 200;
const BUFFER_LEN: usize = 300;
#[entry]
fn main() -> ! {