base code for JS game projects; this version has a particular focus on exploring multiplayer support
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2020-01-15 22:49:52 -05:00
src Change typings to distinguish dense and sparse stores, and have the container add the "generation" field instead of the container 2020-01-15 22:49:52 -05:00
.gitignore Import code from Ludum Dare/Jam 2018 "Sacrifices" that looks reusable. 2019-12-14 18:13:35 -05:00
package-lock.json Import code from Ludum Dare/Jam 2018 "Sacrifices" that looks reusable. 2019-12-14 18:13:35 -05:00
package.json Change typings to distinguish dense and sparse stores, and have the container add the "generation" field instead of the container 2020-01-15 22:49:52 -05:00
plan.txt Import code from Ludum Dare/Jam 2018 "Sacrifices" that looks reusable. 2019-12-14 18:13:35 -05:00
tsconfig.json Import code from Ludum Dare/Jam 2018 "Sacrifices" that looks reusable. 2019-12-14 18:13:35 -05:00