Tangent Wantwight
258c179887
LoopbackServer still makes the assumption that GlobalInput = LocalInput[]
21 lines
695 B
Text
21 lines
695 B
Text
Open:
|
|
- Multiplayer loopback server
|
|
- Insecured websocket server implementation
|
|
- Cloneable RNG that goes in state (use MurmurHash3 finalizer in counter mode?)
|
|
- remove all random() calls
|
|
|
|
Done:
|
|
- Refactor input generics to distinct local/full types
|
|
- Refactor input messages for more than one player
|
|
- Rework State implementation for easier cloning/deserialization
|
|
- Test Lockstep/rollback
|
|
- Smarter typings for Join/Lookup functions
|
|
- Parcel scripts
|
|
- DeepCopy/Equals interfaces
|
|
- Rollback state management
|
|
- state + input reducer function
|
|
- maintain predicted state
|
|
- inform of local actions
|
|
- maintain last-canonical state
|
|
- inform of server state
|
|
- Lockstep driver loop
|