76 lines
1.7 KiB
Rust
76 lines
1.7 KiB
Rust
use serde::{Deserialize, Serialize};
|
|
use serde_json::Value;
|
|
use std::time::Duration;
|
|
|
|
pub mod agent;
|
|
pub mod server;
|
|
|
|
/// There is a point at which a client falls far enough behind
|
|
/// that it's probably not worth trying to catch them up; for now,
|
|
/// implement this as a buffer size limit and disconnect a client if
|
|
/// the cap is reached. More elegant solutions may be reached in the future.
|
|
const CHANNEL_BUFFER: usize = 200;
|
|
|
|
/// Roughly 30 fps
|
|
pub static TICK_LENGTH: Duration = Duration::from_millis(33);
|
|
|
|
pub type PlayerId = usize;
|
|
pub type PlayerInput = Value;
|
|
pub type GameState = Value;
|
|
|
|
#[derive(Deserialize, Debug)]
|
|
#[serde(tag = "t")]
|
|
pub enum ClientMessage {
|
|
#[serde(rename = "s")]
|
|
SetState {
|
|
#[serde(rename = "s")]
|
|
new_state: GameState
|
|
},
|
|
#[serde(rename = "i")]
|
|
Input {
|
|
#[serde(rename = "i")]
|
|
local_input: PlayerInput
|
|
},
|
|
#[serde(rename = "g")]
|
|
GetState {
|
|
#[serde(rename = "c")]
|
|
cookie: usize,
|
|
#[serde(rename = "s")]
|
|
state: GameState
|
|
},
|
|
}
|
|
|
|
#[derive(Serialize, Debug, Clone)]
|
|
pub struct Meta {
|
|
pub helo: Option<String>,
|
|
pub version: &'static str,
|
|
}
|
|
|
|
#[derive(Serialize, Debug, Clone)]
|
|
#[serde(tag = "t")]
|
|
pub enum ServerMessage {
|
|
#[serde(rename = "m")]
|
|
Meta {
|
|
#[serde(flatten)]
|
|
#[serde(rename = "m")]
|
|
meta: Meta,
|
|
},
|
|
#[serde(rename = "s")]
|
|
SetState {
|
|
#[serde(rename = "u")]
|
|
player_id: Option<PlayerId>,
|
|
#[serde(rename = "s")]
|
|
state: GameState
|
|
},
|
|
#[serde(rename = "i")]
|
|
Input {
|
|
#[serde(rename = "i")]
|
|
total_input: Vec<PlayerInput>
|
|
},
|
|
#[serde(rename = "g")]
|
|
GetState {
|
|
#[serde(rename = "c")]
|
|
cookie: usize
|
|
},
|
|
}
|