export function PlaySfx(audio: HTMLAudioElement) { audio.currentTime = 0; audio.play() } var currentMusic: HTMLAudioElement|null = null; export function PlayMusic(music: HTMLAudioElement|null, loop = true) { if(music && currentMusic != music) { music.currentTime = 0; } if(currentMusic) { currentMusic.pause(); } currentMusic = music; if(currentMusic) { currentMusic.loop = loop; currentMusic.play(); } }