export function PlaySfx(audio: HTMLAudioElement) {
audio.currentTime = 0;
audio.play()
}
var currentMusic: HTMLAudioElement|null = null;
export function PlayMusic(music: HTMLAudioElement|null, loop = true) {
if(music && currentMusic != music) {
music.currentTime = 0;
}
if(currentMusic) {
currentMusic.pause();
}
currentMusic = music;
if(currentMusic) {
currentMusic.loop = loop;
currentMusic.play();
}
}