Create space for multiple routes
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parent
ea2770105a
commit
4391ad521d
2 changed files with 18 additions and 16 deletions
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@ -18,8 +18,9 @@ import {} from "./net/LoopbackServer";
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*/
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Select(".GameCanvas").forEachCanvas((c, cx, keys) => {
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const connection = new Connection<KeyName[], Data>("ws://localhost:9090/");
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const connection = new Connection<KeyName[], Data>("ws://localhost:9090/base2020.ws");
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new Main(c, cx, keys, connection.socket);
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c.focus();
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});
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BindTests();
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11
src/main.rs
11
src/main.rs
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@ -12,7 +12,7 @@ use serde_json::{from_str, to_string};
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use std::net::ToSocketAddrs;
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use stream::FuturesUnordered;
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use structopt::StructOpt;
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use warp::{serve, ws, ws::Ws, Filter};
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use warp::{path, serve, ws, ws::Ws, Filter};
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use ws::{Message, WebSocket};
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pub mod net;
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@ -46,13 +46,16 @@ async fn main() -> Result<()> {
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})
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});
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// assemble routes
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let routes = path!("base2020.ws").and(socket_handler);
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let addrs = args
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.listen
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.to_socket_addrs()
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.context("Couldn't parse the listen address")?;
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let servers = FuturesUnordered::new();
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for addr in addrs {
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let (_, server) = serve(socket_handler.clone()).try_bind_ephemeral(addr)?;
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let (_, server) = serve(routes.clone()).try_bind_ephemeral(addr)?;
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servers.push(server);
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}
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@ -72,9 +75,7 @@ async fn handle_socket(game_server: Handle, websocket: WebSocket) -> Result<()>
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)
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});
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let mut source = source
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.map_err(Into::into)
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.try_filter_map(|msg| {
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let mut source = source.map_err(Into::into).try_filter_map(|msg| {
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ready(match msg.to_str() {
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Ok(json) => from_str::<ClientMessage>(json)
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.context("Parsing JSON")
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