use callbag-pipe
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4 changed files with 745 additions and 637 deletions
1357
package-lock.json
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1357
package-lock.json
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@ -23,6 +23,7 @@
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"callbag": "^1.2.0",
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"callbag-animation-frames": "^2.1.0",
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"callbag-map": "^1.1.0",
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"callbag-pipe": "^1.2.0",
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"callbag-subscribe": "^1.5.1"
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}
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}
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@ -1,3 +1,4 @@
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import pipe from "callbag-pipe";
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import subscribe from "callbag-subscribe";
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import { KeyControl, KeyName } from "../Applet/Keyboard";
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@ -20,15 +21,18 @@ export class Main extends LockstepClient<KeyName[], Data> {
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this.connect(Loopback);
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subscribe((frame: Data) => {
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const drawSet = new DrawSet();
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cx.fillStyle = "#000";
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cx.fillRect(0, 0, canvas.width, canvas.height);
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pipe(
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this.renderFrames,
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subscribe((frame: Data) => {
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const drawSet = new DrawSet();
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cx.fillStyle = "#000";
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cx.fillRect(0, 0, canvas.width, canvas.height);
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RunRenderBounds(frame, drawSet);
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RunRenderBounds(frame, drawSet);
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drawSet.draw(cx, 0);
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})(this.renderFrames);
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drawSet.draw(cx, 0);
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})
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);
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}
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gatherInput() {
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@ -2,6 +2,7 @@
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import { Callbag } from "callbag";
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import animationFrames from "callbag-animation-frames";
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import map from "callbag-map";
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import pipe from "callbag-pipe";
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import { INPUT_FREQUENCY, LockstepProcessor, LockstepState } from "../Ecs/Lockstep";
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@ -88,5 +89,8 @@ export abstract class LockstepClient<Input, State> {
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};
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}
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public renderFrames = map((ms: number) => this.state.getStateToRender())(animationFrames);
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public renderFrames = pipe(
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animationFrames,
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map(_ms => this.state.getStateToRender())
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);
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}
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